examples/daemon: split daemon into seperate binaries
Also introducing helpers for the daemon argument parsing and
constructions.
Change-Id: I4b4438785eb7322ede1d16409e6f057d037a66e5
Reviewed-on: https://weave-review.googlesource.com/1442
Reviewed-by: Vitaly Buka <vitalybuka@google.com>
diff --git a/examples/daemon/lock/daemon.gyp b/examples/daemon/lock/daemon.gyp
new file mode 100644
index 0000000..0402a29
--- /dev/null
+++ b/examples/daemon/lock/daemon.gyp
@@ -0,0 +1,18 @@
+# Copyright 2015 The Weave Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+{
+ 'targets': [
+ {
+ 'target_name': 'weave_daemon_lock',
+ 'type': 'executable',
+ 'sources': [
+ 'lock.cc',
+ ],
+ 'dependencies': [
+ '<@(DEPTH)/libweave_standalone.gyp:libweave',
+ '<@(DEPTH)/examples/provider/provider.gyp:libweave_provider',
+ ]
+ }
+ ]
+}
diff --git a/examples/daemon/lock/lock.cc b/examples/daemon/lock/lock.cc
new file mode 100644
index 0000000..e1ca2d9
--- /dev/null
+++ b/examples/daemon/lock/lock.cc
@@ -0,0 +1,120 @@
+// Copyright 2015 The Weave Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "examples/daemon/common/daemon.h"
+
+#include <weave/device.h>
+#include <weave/enum_to_string.h>
+
+#include <base/bind.h>
+#include <base/memory/weak_ptr.h>
+
+namespace weave {
+namespace lockstate {
+enum class LockState { kUnlocked, kLocked, kPartiallyLocked };
+
+const weave::EnumToStringMap<LockState>::Map kLockMapMethod[] = {
+ {LockState::kLocked, "locked"},
+ {LockState::kUnlocked, "unlocked"},
+ {LockState::kPartiallyLocked, "partiallyLocked"}};
+} // namespace lockstate
+
+template <>
+EnumToStringMap<lockstate::LockState>::EnumToStringMap()
+ : EnumToStringMap(lockstate::kLockMapMethod) {}
+} // namespace weave
+
+// LockHandler is a command handler example that shows
+// how to handle commands for a Weave lock.
+class LockHandler {
+ public:
+ LockHandler() = default;
+ void Register(weave::Device* device) {
+ device_ = device;
+
+ device->AddStateDefinitionsFromJson(R"({
+ "lock": {"lockedState": ["locked", "unlocked", "partiallyLocked"]}
+ })");
+
+ device->SetStatePropertiesFromJson(R"({
+ "lock":{"lockedState": "locked"}
+ })",
+ nullptr);
+
+ device->AddCommandDefinitionsFromJson(R"({
+ "lock": {
+ "setConfig":{
+ "parameters": {
+ "lockedState": ["locked", "unlocked"]
+ }
+ }
+ }
+ })");
+ device->AddCommandHandler("lock.setConfig",
+ base::Bind(&LockHandler::OnLockSetConfig,
+ weak_ptr_factory_.GetWeakPtr()));
+ }
+
+ private:
+ void OnLockSetConfig(const std::weak_ptr<weave::Command>& command) {
+ auto cmd = command.lock();
+ if (!cmd)
+ return;
+ LOG(INFO) << "received command: " << cmd->GetName();
+ std::string requested_state;
+ if (cmd->GetParameters()->GetString("lockedState", &requested_state)) {
+ LOG(INFO) << cmd->GetName() << " state: " << requested_state;
+
+ weave::lockstate::LockState new_lock_status;
+
+ if (!weave::StringToEnum(requested_state, &new_lock_status)) {
+ // Invalid lock state was specified.
+ weave::ErrorPtr error;
+ weave::Error::AddTo(&error, FROM_HERE, "example",
+ "invalid_parameter_value", "Invalid parameters");
+ cmd->Abort(error.get(), nullptr);
+ return;
+ }
+
+ if (new_lock_status != lock_state_) {
+ lock_state_ = new_lock_status;
+
+ LOG(INFO) << "Lock is now: " << requested_state;
+ UpdateLockState();
+ }
+ cmd->Complete({}, nullptr);
+ return;
+ }
+ weave::ErrorPtr error;
+ weave::Error::AddTo(&error, FROM_HERE, "example", "invalid_parameter_value",
+ "Invalid parameters");
+ cmd->Abort(error.get(), nullptr);
+ }
+
+ void UpdateLockState() {
+ base::DictionaryValue state;
+ std::string updated_state = weave::EnumToString(lock_state_);
+ state.SetString("lock.lockedState", updated_state);
+ device_->SetStateProperties(state, nullptr);
+ }
+
+ weave::Device* device_{nullptr};
+
+ // Simulate the state of the light.
+ weave::lockstate::LockState lock_state_{weave::lockstate::LockState::kLocked};
+ base::WeakPtrFactory<LockHandler> weak_ptr_factory_{this};
+};
+
+int main(int argc, char** argv) {
+ Daemon::Options opts;
+ if (!opts.Parse(argc, argv)) {
+ Daemon::Options::ShowUsage(argv[0]);
+ return 1;
+ }
+ Daemon daemon{opts};
+ LockHandler handler;
+ handler.Register(daemon.GetDevice());
+ daemon.Run();
+ return 0;
+}