Adding handler for speaker device.
Change-Id: Iff9ae5edc586e6f7e4820e825cc1d0d6ee2202eb
Reviewed-on: https://weave-review.googlesource.com/1471
Reviewed-by: Vitaly Buka <vitalybuka@google.com>
diff --git a/examples/daemon/examples.gyp b/examples/daemon/examples.gyp
index 8fee90d..2b497a5 100644
--- a/examples/daemon/examples.gyp
+++ b/examples/daemon/examples.gyp
@@ -7,7 +7,8 @@
'sample/daemon.gyp:weave_daemon_sample',
'light/daemon.gyp:weave_daemon_light',
'lock/daemon.gyp:weave_daemon_lock',
- 'ledflasher/daemon.gyp:weave_daemon_ledflasher'
+ 'ledflasher/daemon.gyp:weave_daemon_ledflasher',
+ 'speaker/daemon.gyp:weave_daemon_speaker'
]
}
]
diff --git a/examples/daemon/speaker/daemon.gyp b/examples/daemon/speaker/daemon.gyp
new file mode 100644
index 0000000..3bf7a91
--- /dev/null
+++ b/examples/daemon/speaker/daemon.gyp
@@ -0,0 +1,18 @@
+# Copyright 2015 The Weave Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+{
+ 'targets': [
+ {
+ 'target_name': 'weave_daemon_speaker',
+ 'type': 'executable',
+ 'sources': [
+ 'speaker.cc',
+ ],
+ 'dependencies': [
+ '<@(DEPTH)/libweave_standalone.gyp:libweave',
+ '<@(DEPTH)/examples/provider/provider.gyp:libweave_provider',
+ ]
+ }
+ ]
+}
diff --git a/examples/daemon/speaker/speaker.cc b/examples/daemon/speaker/speaker.cc
new file mode 100644
index 0000000..31a81a8
--- /dev/null
+++ b/examples/daemon/speaker/speaker.cc
@@ -0,0 +1,154 @@
+// Copyright 2015 The Weave Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "examples/daemon/common/daemon.h"
+
+#include <weave/device.h>
+
+#include <base/bind.h>
+#include <base/memory/weak_ptr.h>
+
+// SpeakerHandler is a command handler example that shows
+// how to handle commands for a Weave speaker.
+class SpeakerHandler {
+ public:
+ SpeakerHandler() = default;
+ void Register(weave::Device* device) {
+ device_ = device;
+
+ device->AddStateDefinitionsFromJson(R"({
+ "onOff": {"state": ["on", "standby"]},
+ "volume": {
+ "volume": "integer",
+ "isMuted": "boolean"
+ }
+ })");
+
+ device->SetStatePropertiesFromJson(R"({
+ "onOff":{"state": "standby"},
+ "volume":{
+ "volume": 100,
+ "isMuted": false
+ }
+ })",
+ nullptr);
+
+ device->AddCommandDefinitionsFromJson(R"({
+ "onOff": {
+ "setConfig":{
+ "parameters": {
+ "state": ["on", "standby"]
+ }
+ }
+ },
+ "volume": {
+ "setConfig":{
+ "parameters": {
+ "volume": {
+ "type": "integer",
+ "minimum": 0,
+ "maximum": 100
+ },
+ "isMuted": "boolean"
+ }
+ }
+ }
+ })");
+ device->AddCommandHandler("onOff.setConfig",
+ base::Bind(&SpeakerHandler::OnOnOffSetConfig,
+ weak_ptr_factory_.GetWeakPtr()));
+ device->AddCommandHandler("volume.setConfig",
+ base::Bind(&SpeakerHandler::OnVolumeSetConfig,
+ weak_ptr_factory_.GetWeakPtr()));
+ }
+
+ private:
+ void OnVolumeSetConfig(const std::weak_ptr<weave::Command>& command) {
+ auto cmd = command.lock();
+ if (!cmd)
+ return;
+ LOG(INFO) << "received command: " << cmd->GetName();
+
+ // Handle volume parameter
+ int32_t volume_value = 0;
+ if (cmd->GetParameters()->GetInteger("volume", &volume_value)) {
+ // Display this command in terminal.
+ LOG(INFO) << cmd->GetName() << " volume: " << volume_value;
+
+ if (volume_value_ != volume_value) {
+ volume_value_ = volume_value;
+ UpdateSpeakerState();
+ }
+ cmd->Complete({}, nullptr);
+ return;
+ }
+
+ // Handle isMuted parameter
+ bool isMuted_status = false;
+ if (cmd->GetParameters()->GetBoolean("isMuted", &isMuted_status)) {
+ // Display this command in terminal.
+ LOG(INFO) << cmd->GetName() << " is "
+ << (isMuted_status ? "muted" : "not muted");
+
+ if (isMuted_status_ != isMuted_status) {
+ isMuted_status_ = isMuted_status;
+
+ LOG(INFO) << "Speaker is now: "
+ << (isMuted_status ? "muted" : "not muted");
+ UpdateSpeakerState();
+ }
+ }
+
+ cmd->Complete({}, nullptr);
+ }
+
+ void OnOnOffSetConfig(const std::weak_ptr<weave::Command>& command) {
+ auto cmd = command.lock();
+ if (!cmd)
+ return;
+ LOG(INFO) << "received command: " << cmd->GetName();
+ std::string requested_state;
+ if (cmd->GetParameters()->GetString("state", &requested_state)) {
+ LOG(INFO) << cmd->GetName() << " state: " << requested_state;
+
+ bool new_speaker_status = requested_state == "on";
+ if (new_speaker_status != speaker_status_) {
+ speaker_status_ = new_speaker_status;
+
+ LOG(INFO) << "Speaker is now: " << (speaker_status_ ? "ON" : "OFF");
+ UpdateSpeakerState();
+ }
+ }
+ cmd->Complete({}, nullptr);
+ }
+
+ void UpdateSpeakerState() {
+ base::DictionaryValue state;
+ state.SetString("onOff.state", speaker_status_ ? "on" : "standby");
+ state.SetBoolean("volume.isMuted", isMuted_status_);
+ state.SetInteger("volume.volume", volume_value_);
+ device_->SetStateProperties(state, nullptr);
+ }
+
+ weave::Device* device_{nullptr};
+
+ // Simulate the state of the speaker.
+ bool speaker_status_;
+ bool isMuted_status_;
+ int32_t volume_value_;
+ base::WeakPtrFactory<SpeakerHandler> weak_ptr_factory_{this};
+};
+
+int main(int argc, char** argv) {
+ Daemon::Options opts;
+ if (!opts.Parse(argc, argv)) {
+ Daemon::Options::ShowUsage(argv[0]);
+ return 1;
+ }
+ Daemon daemon{opts};
+ SpeakerHandler speaker;
+ speaker.Register(daemon.GetDevice());
+ daemon.Run();
+ return 0;
+}