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// Copyright 2015 The Weave Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef LIBWEAVE_SRC_COMPONENT_MANAGER_H_
#define LIBWEAVE_SRC_COMPONENT_MANAGER_H_
#include <memory>
#include <base/values.h>
#include <weave/error.h>
#include "src/commands/command_dictionary.h"
#include "src/commands/command_queue.h"
namespace weave {
class CommandInstance;
class ComponentManager final {
public:
ComponentManager();
~ComponentManager();
// Loads trait definition schema.
bool LoadTraits(const base::DictionaryValue& dict, ErrorPtr* error);
// Same as the overload above, but takes a json string to read the trait
// definitions from.
bool LoadTraits(const std::string& json, ErrorPtr* error);
// Sets callback which is called when new trait definitions are added.
void AddTraitDefChanged(const base::Closure& callback);
// Adds a new component instance to device.
// |path| is a path to the parent component (or empty string if a root-level
// component is being added).
// |name| is a component name being added.
// |traits| is a list of trait names this component supports.
bool AddComponent(const std::string& path,
const std::string& name,
const std::vector<std::string>& traits,
ErrorPtr* error);
// Adds a new component instance to device, as a part of component array.
// |path| is a path to the parent component.
// |name| is an array root element inside the child components.
// |traits| is a list of trait names this component supports.
bool AddComponentArrayItem(const std::string& path,
const std::string& name,
const std::vector<std::string>& traits,
ErrorPtr* error);
// Adds a new command instance to the command queue. The command specified in
// |command_instance| must be fully initialized and have its name, component,
// id populated.
void AddCommand(std::unique_ptr<CommandInstance> command_instance);
// Parses the command definition from a json dictionary and adds it to the
// command queue. The new command ID is returned through optional |id| param.
bool AddCommand(const base::DictionaryValue& command,
UserRole role,
std::string* id,
ErrorPtr* error);
// Find a command instance with the given ID in the command queue.
CommandInstance* FindCommand(const std::string& id);
// Command queue monitoring callbacks (called when a new command is added to
// or removed from the queue).
void AddCommandAddedCallback(const CommandQueue::CommandCallback& callback);
void AddCommandRemovedCallback(const CommandQueue::CommandCallback& callback);
// Adds a command handler for specific component's command.
// |component_path| is a path to target component (e.g. "stove.burners[2]").
// |command_name| is a full path of the command, including trait name and
// command name (e.g. "burner.setPower").
void AddCommandHandler(const std::string& component_path,
const std::string& command_name,
const Device::CommandHandlerCallback& callback);
// Finds a component instance by its full path.
const base::DictionaryValue* FindComponent(const std::string& path,
ErrorPtr* error) const;
// Finds a definition of trait with the given |name|.
const base::DictionaryValue* FindTraitDefinition(
const std::string& name) const;
// Finds a command definition, where |command_name| is in the form of
// "trait.command".
const base::DictionaryValue* FindCommandDefinition(
const std::string& command_name) const;
// Checks the minimum required user role for a given command.
bool GetMinimalRole(const std::string& command_name,
UserRole* minimal_role,
ErrorPtr* error) const;
// Returns the full JSON dictionary containing trait definitions.
const base::DictionaryValue& GetTraits() const { return traits_; }
// Returns the full JSON dictionary containing component instances.
const base::DictionaryValue& GetComponents() const { return components_; }
private:
// A helper method to find a JSON element of component at |path| to add new
// sub-components to.
base::DictionaryValue* FindComponentGraftNode(const std::string& path,
ErrorPtr* error);
// Helper method to find a sub-component given a root node and a relative path
// from the root to the target component.
static const base::DictionaryValue* FindComponentAt(
const base::DictionaryValue* root,
const std::string& path,
ErrorPtr* error);
base::DictionaryValue traits_; // Trait definitions.
base::DictionaryValue components_; // Component instances.
CommandQueue command_queue_; // Command queue containing command instances.
std::vector<base::Callback<void()>> on_trait_changed_;
uint32_t next_command_id_{0};
DISALLOW_COPY_AND_ASSIGN(ComponentManager);
};
} // namespace weave
#endif // LIBWEAVE_SRC_COMPONENT_MANAGER_H_