| // Copyright 2015 The Weave Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_ | 
 | #define LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_ | 
 |  | 
 | #include <map> | 
 | #include <memory> | 
 | #include <queue> | 
 | #include <string> | 
 | #include <utility> | 
 | #include <vector> | 
 |  | 
 | #include <base/callback.h> | 
 | #include <base/macros.h> | 
 | #include <base/time/time.h> | 
 | #include <weave/device.h> | 
 |  | 
 | #include "src/commands/command_instance.h" | 
 |  | 
 | namespace weave { | 
 |  | 
 | class CommandQueue final { | 
 |  public: | 
 |   CommandQueue() = default; | 
 |  | 
 |   // TODO: Remove AddCommandAddedCallback and AddCommandRemovedCallback. | 
 |   using CommandCallback = base::Callback<void(Command* command)>; | 
 |  | 
 |   // Adds notifications callback for a new command is added to the queue. | 
 |   void AddCommandAddedCallback(const CommandCallback& callback); | 
 |  | 
 |   // Adds notifications callback for a command is removed from the queue. | 
 |   void AddCommandRemovedCallback(const CommandCallback& callback); | 
 |  | 
 |   void AddCommandHandler(const std::string& component_path, | 
 |                          const std::string& command_name, | 
 |                          const Device::CommandHandlerCallback& callback); | 
 |  | 
 |   // Checks if the command queue is empty. | 
 |   bool IsEmpty() const { return map_.empty(); } | 
 |  | 
 |   // Returns the number of commands in the queue. | 
 |   size_t GetCount() const { return map_.size(); } | 
 |  | 
 |   // Adds a new command to the queue. Each command in the queue has a unique | 
 |   // ID that identifies that command instance in this queue. | 
 |   // One shouldn't attempt to add a command with the same ID. | 
 |   void Add(std::unique_ptr<CommandInstance> instance); | 
 |  | 
 |   // Selects command identified by |id| ready for removal. Command will actually | 
 |   // be removed after some time. | 
 |   void RemoveLater(const std::string& id); | 
 |  | 
 |   // Finds a command instance in the queue by the instance |id|. Returns | 
 |   // nullptr if the command with the given |id| is not found. The returned | 
 |   // pointer should not be persisted for a long period of time. | 
 |   CommandInstance* Find(const std::string& id) const; | 
 |  | 
 |  private: | 
 |   friend class CommandQueueTest; | 
 |  | 
 |   // Removes a command identified by |id| from the queue. | 
 |   bool Remove(const std::string& id); | 
 |  | 
 |   // Removes old commands selected with DelayedRemove. | 
 |   void Cleanup(); | 
 |  | 
 |   // Overrides CommandQueue::Now() for tests. | 
 |   void SetNowForTest(base::Time now); | 
 |  | 
 |   // Returns current time. | 
 |   base::Time Now() const; | 
 |  | 
 |   // Overridden value to be returned from Now(). | 
 |   base::Time test_now_; | 
 |  | 
 |   // ID-to-CommandInstance map. | 
 |   std::map<std::string, std::shared_ptr<CommandInstance>> map_; | 
 |  | 
 |   // Queue of commands to be removed. | 
 |   std::queue<std::pair<base::Time, std::string>> remove_queue_; | 
 |  | 
 |   using CallbackList = std::vector<CommandCallback>; | 
 |   CallbackList on_command_added_; | 
 |   CallbackList on_command_removed_; | 
 |   std::map<std::string, Device::CommandHandlerCallback> command_callbacks_; | 
 |   Device::CommandHandlerCallback default_command_callback_; | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(CommandQueue); | 
 | }; | 
 |  | 
 | }  // namespace weave | 
 |  | 
 | #endif  // LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_ |