| // Copyright 2015 The Weave Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #include "examples/daemon/common/daemon.h" | 
 |  | 
 | #include <weave/device.h> | 
 |  | 
 | #include <base/bind.h> | 
 | #include <base/memory/weak_ptr.h> | 
 |  | 
 | // SpeakerHandler is a command handler example that shows | 
 | // how to handle commands for a Weave speaker. | 
 | class SpeakerHandler { | 
 |  public: | 
 |   SpeakerHandler() = default; | 
 |   void Register(weave::Device* device) { | 
 |     device_ = device; | 
 |  | 
 |     device->AddStateDefinitionsFromJson(R"({ | 
 |       "onOff": {"state": ["on", "standby"]}, | 
 |       "volume": { | 
 |         "volume": "integer", | 
 |         "isMuted": "boolean" | 
 |       } | 
 |     })"); | 
 |  | 
 |     device->SetStatePropertiesFromJson(R"({ | 
 |       "onOff":{"state": "standby"}, | 
 |       "volume":{ | 
 |         "volume": 100, | 
 |         "isMuted": false | 
 |       } | 
 |     })", | 
 |                                        nullptr); | 
 |  | 
 |     device->AddCommandDefinitionsFromJson(R"({ | 
 |       "onOff": { | 
 |          "setConfig":{ | 
 |            "parameters": { | 
 |              "state": ["on", "standby"] | 
 |            } | 
 |          } | 
 |        }, | 
 |        "volume": { | 
 |          "setConfig":{ | 
 |            "parameters": { | 
 |              "volume": { | 
 |                "type": "integer", | 
 |                "minimum": 0, | 
 |                "maximum": 100 | 
 |              }, | 
 |              "isMuted": "boolean" | 
 |            } | 
 |         } | 
 |       } | 
 |     })"); | 
 |     device->AddCommandHandler("onOff.setConfig", | 
 |                               base::Bind(&SpeakerHandler::OnOnOffSetConfig, | 
 |                                          weak_ptr_factory_.GetWeakPtr())); | 
 |     device->AddCommandHandler("volume.setConfig", | 
 |                               base::Bind(&SpeakerHandler::OnVolumeSetConfig, | 
 |                                          weak_ptr_factory_.GetWeakPtr())); | 
 |   } | 
 |  | 
 |  private: | 
 |   void OnVolumeSetConfig(const std::weak_ptr<weave::Command>& command) { | 
 |     auto cmd = command.lock(); | 
 |     if (!cmd) | 
 |       return; | 
 |     LOG(INFO) << "received command: " << cmd->GetName(); | 
 |  | 
 |     // Handle volume parameter | 
 |     int32_t volume_value = 0; | 
 |     if (cmd->GetParameters()->GetInteger("volume", &volume_value)) { | 
 |       // Display this command in terminal. | 
 |       LOG(INFO) << cmd->GetName() << " volume: " << volume_value; | 
 |  | 
 |       if (volume_value_ != volume_value) { | 
 |         volume_value_ = volume_value; | 
 |         UpdateSpeakerState(); | 
 |       } | 
 |       cmd->Complete({}, nullptr); | 
 |       return; | 
 |     } | 
 |  | 
 |     // Handle isMuted parameter | 
 |     bool isMuted_status = false; | 
 |     if (cmd->GetParameters()->GetBoolean("isMuted", &isMuted_status)) { | 
 |       // Display this command in terminal. | 
 |       LOG(INFO) << cmd->GetName() << " is " | 
 |                 << (isMuted_status ? "muted" : "not muted"); | 
 |  | 
 |       if (isMuted_status_ != isMuted_status) { | 
 |         isMuted_status_ = isMuted_status; | 
 |  | 
 |         LOG(INFO) << "Speaker is now: " | 
 |                   << (isMuted_status ? "muted" : "not muted"); | 
 |         UpdateSpeakerState(); | 
 |       } | 
 |     } | 
 |  | 
 |     cmd->Complete({}, nullptr); | 
 |   } | 
 |  | 
 |   void OnOnOffSetConfig(const std::weak_ptr<weave::Command>& command) { | 
 |     auto cmd = command.lock(); | 
 |     if (!cmd) | 
 |       return; | 
 |     LOG(INFO) << "received command: " << cmd->GetName(); | 
 |     std::string requested_state; | 
 |     if (cmd->GetParameters()->GetString("state", &requested_state)) { | 
 |       LOG(INFO) << cmd->GetName() << " state: " << requested_state; | 
 |  | 
 |       bool new_speaker_status = requested_state == "on"; | 
 |       if (new_speaker_status != speaker_status_) { | 
 |         speaker_status_ = new_speaker_status; | 
 |  | 
 |         LOG(INFO) << "Speaker is now: " << (speaker_status_ ? "ON" : "OFF"); | 
 |         UpdateSpeakerState(); | 
 |       } | 
 |     } | 
 |     cmd->Complete({}, nullptr); | 
 |   } | 
 |  | 
 |   void UpdateSpeakerState() { | 
 |     base::DictionaryValue state; | 
 |     state.SetString("onOff.state", speaker_status_ ? "on" : "standby"); | 
 |     state.SetBoolean("volume.isMuted", isMuted_status_); | 
 |     state.SetInteger("volume.volume", volume_value_); | 
 |     device_->SetStateProperties(state, nullptr); | 
 |   } | 
 |  | 
 |   weave::Device* device_{nullptr}; | 
 |  | 
 |   // Simulate the state of the speaker. | 
 |   bool speaker_status_; | 
 |   bool isMuted_status_; | 
 |   int32_t volume_value_; | 
 |   base::WeakPtrFactory<SpeakerHandler> weak_ptr_factory_{this}; | 
 | }; | 
 |  | 
 | int main(int argc, char** argv) { | 
 |   Daemon::Options opts; | 
 |   if (!opts.Parse(argc, argv)) { | 
 |     Daemon::Options::ShowUsage(argv[0]); | 
 |     return 1; | 
 |   } | 
 |   Daemon daemon{opts}; | 
 |   SpeakerHandler speaker; | 
 |   speaker.Register(daemon.GetDevice()); | 
 |   daemon.Run(); | 
 |   return 0; | 
 | } |