| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // This file defines utility functions for working with strings. |
| |
| #ifndef BASE_STRINGS_STRING_UTIL_H_ |
| #define BASE_STRINGS_STRING_UTIL_H_ |
| |
| #include <ctype.h> |
| #include <stdarg.h> // va_list |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/compiler_specific.h" |
| #include "base/strings/string_piece.h" // For implicit conversions. |
| #include "build/build_config.h" |
| |
| // On Android, bionic's stdio.h defines an snprintf macro when being built with |
| // clang. Undefine it here so it won't collide with base::snprintf(). |
| #undef snprintf |
| |
| namespace base { |
| |
| // C standard-library functions that aren't cross-platform are provided as |
| // "base::...", and their prototypes are listed below. These functions are |
| // then implemented as inline calls to the platform-specific equivalents in the |
| // platform-specific headers. |
| |
| // Wrapper for vsnprintf that always null-terminates and always returns the |
| // number of characters that would be in an untruncated formatted |
| // string, even when truncation occurs. |
| int vsnprintf(char* buffer, size_t size, const char* format, va_list arguments) |
| PRINTF_FORMAT(3, 0); |
| |
| // Some of these implementations need to be inlined. |
| |
| // We separate the declaration from the implementation of this inline |
| // function just so the PRINTF_FORMAT works. |
| inline int snprintf(char* buffer, |
| size_t size, |
| _Printf_format_string_ const char* format, |
| ...) PRINTF_FORMAT(3, 4); |
| inline int snprintf(char* buffer, |
| size_t size, |
| _Printf_format_string_ const char* format, |
| ...) { |
| va_list arguments; |
| va_start(arguments, format); |
| int result = vsnprintf(buffer, size, format, arguments); |
| va_end(arguments); |
| return result; |
| } |
| |
| // BSD-style safe and consistent string copy functions. |
| // Copies |src| to |dst|, where |dst_size| is the total allocated size of |dst|. |
| // Copies at most |dst_size|-1 characters, and always NULL terminates |dst|, as |
| // long as |dst_size| is not 0. Returns the length of |src| in characters. |
| // If the return value is >= dst_size, then the output was truncated. |
| // NOTE: All sizes are in number of characters, NOT in bytes. |
| size_t strlcpy(char* dst, const char* src, size_t dst_size); |
| |
| // ASCII-specific tolower. The standard library's tolower is locale sensitive, |
| // so we don't want to use it here. |
| inline char ToLowerASCII(char c) { |
| return (c >= 'A' && c <= 'Z') ? (c + ('a' - 'A')) : c; |
| } |
| |
| // ASCII-specific toupper. The standard library's toupper is locale sensitive, |
| // so we don't want to use it here. |
| inline char ToUpperASCII(char c) { |
| return (c >= 'a' && c <= 'z') ? (c + ('A' - 'a')) : c; |
| } |
| // Converts the given string to it's ASCII-lowercase equivalent. |
| std::string ToLowerASCII(StringPiece str); |
| // Converts the given string to it's ASCII-uppercase equivalent. |
| std::string ToUpperASCII(StringPiece str); |
| |
| // Functor for case-insensitive ASCII comparisons for STL algorithms like |
| // std::search. |
| // |
| // Note that a full Unicode version of this functor is not possible to write |
| // because case mappings might change the number of characters, depend on |
| // context (combining accents), and require handling UTF-16. If you need |
| // proper Unicode support, use base::i18n::ToLower/FoldCase and then just |
| // use a normal operator== on the result. |
| template<typename Char> struct CaseInsensitiveCompareASCII { |
| public: |
| bool operator()(Char x, Char y) const { |
| return ToLowerASCII(x) == ToLowerASCII(y); |
| } |
| }; |
| |
| // Like strcasecmp for case-insensitive ASCII characters only. Returns: |
| // -1 (a < b) |
| // 0 (a == b) |
| // 1 (a > b) |
| // (unlike strcasecmp which can return values greater or less than 1/-1). For |
| // full Unicode support, use base::i18n::ToLower or base::i18h::FoldCase |
| // and then just call the normal string operators on the result. |
| int CompareCaseInsensitiveASCII(StringPiece a, StringPiece b); |
| |
| // Equality for ASCII case-insensitive comparisons. For full Unicode support, |
| // use base::i18n::ToLower or base::i18h::FoldCase and then compare with either |
| // == or !=. |
| bool EqualsCaseInsensitiveASCII(StringPiece a, StringPiece b); |
| |
| // Contains the set of characters representing whitespace in the corresponding |
| // encoding. Null-terminated. The ASCII versions are the whitespaces as defined |
| // by HTML5, and don't include control characters. |
| extern const char kWhitespaceASCII[]; |
| |
| // Replaces characters in |replace_chars| from anywhere in |input| with |
| // |replace_with|. Each character in |replace_chars| will be replaced with |
| // the |replace_with| string. Returns true if any characters were replaced. |
| // |replace_chars| must be null-terminated. |
| // NOTE: Safe to use the same variable for both |input| and |output|. |
| bool ReplaceChars(const std::string& input, |
| const StringPiece& replace_chars, |
| const std::string& replace_with, |
| std::string* output); |
| |
| enum TrimPositions { |
| TRIM_NONE = 0, |
| TRIM_LEADING = 1 << 0, |
| TRIM_TRAILING = 1 << 1, |
| TRIM_ALL = TRIM_LEADING | TRIM_TRAILING, |
| }; |
| |
| // Removes characters in |trim_chars| from the beginning and end of |input|. |
| // The 8-bit version only works on 8-bit characters, not UTF-8. |
| // |
| // It is safe to use the same variable for both |input| and |output| (this is |
| // the normal usage to trim in-place). |
| bool TrimString(const std::string& input, |
| StringPiece trim_chars, |
| std::string* output); |
| |
| // StringPiece versions of the above. The returned pieces refer to the original |
| // buffer. |
| StringPiece TrimString(StringPiece input, |
| const StringPiece& trim_chars, |
| TrimPositions positions); |
| |
| // Trims any whitespace from either end of the input string. |
| // |
| // The StringPiece versions return a substring referencing the input buffer. |
| // The ASCII versions look only for ASCII whitespace. |
| // |
| // The std::string versions return where whitespace was found. |
| // NOTE: Safe to use the same variable for both input and output. |
| TrimPositions TrimWhitespaceASCII(const std::string& input, |
| TrimPositions positions, |
| std::string* output); |
| |
| // Returns true if the specified string matches the criteria. How can a wide |
| // string be 8-bit or UTF8? It contains only characters that are < 256 (in the |
| // first case) or characters that use only 8-bits and whose 8-bit |
| // representation looks like a UTF-8 string (the second case). |
| // |
| // Note that IsStringUTF8 checks not only if the input is structurally |
| // valid but also if it doesn't contain any non-character codepoint |
| // (e.g. U+FFFE). It's done on purpose because all the existing callers want |
| // to have the maximum 'discriminating' power from other encodings. If |
| // there's a use case for just checking the structural validity, we have to |
| // add a new function for that. |
| // |
| // IsStringASCII assumes the input is likely all ASCII, and does not leave early |
| // if it is not the case. |
| bool IsStringUTF8(const StringPiece& str); |
| bool IsStringASCII(const StringPiece& str); |
| |
| template <typename Char> |
| inline bool IsHexDigit(Char c) { |
| return (c >= '0' && c <= '9') || |
| (c >= 'A' && c <= 'F') || |
| (c >= 'a' && c <= 'f'); |
| } |
| |
| // Reserves enough memory in |str| to accommodate |length_with_null| characters, |
| // sets the size of |str| to |length_with_null - 1| characters, and returns a |
| // pointer to the underlying contiguous array of characters. This is typically |
| // used when calling a function that writes results into a character array, but |
| // the caller wants the data to be managed by a string-like object. It is |
| // convenient in that is can be used inline in the call, and fast in that it |
| // avoids copying the results of the call from a char* into a string. |
| // |
| // |length_with_null| must be at least 2, since otherwise the underlying string |
| // would have size 0, and trying to access &((*str)[0]) in that case can result |
| // in a number of problems. |
| // |
| // Internally, this takes linear time because the resize() call 0-fills the |
| // underlying array for potentially all |
| // (|length_with_null - 1| * sizeof(string_type::value_type)) bytes. Ideally we |
| // could avoid this aspect of the resize() call, as we expect the caller to |
| // immediately write over this memory, but there is no other way to set the size |
| // of the string, and not doing that will mean people who access |str| rather |
| // than str.c_str() will get back a string of whatever size |str| had on entry |
| // to this function (probably 0). |
| char* WriteInto(std::string* str, size_t length_with_null); |
| |
| } // namespace base |
| |
| #if defined(OS_WIN) |
| #include "base/strings/string_util_win.h" |
| #elif defined(OS_POSIX) |
| #include "base/strings/string_util_posix.h" |
| #else |
| #error Define string operations appropriately for your platform |
| #endif |
| |
| #endif // BASE_STRINGS_STRING_UTIL_H_ |