| // Copyright 2015 The Weave Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef LIBWEAVE_SRC_COMPONENT_MANAGER_H_ |
| #define LIBWEAVE_SRC_COMPONENT_MANAGER_H_ |
| |
| #include <map> |
| #include <memory> |
| |
| #include <base/callback_list.h> |
| #include <base/time/clock.h> |
| #include <base/values.h> |
| #include <weave/error.h> |
| |
| #include "src/commands/command_queue.h" |
| |
| namespace weave { |
| |
| class CommandInstance; |
| |
| enum class UserRole { |
| kViewer, |
| kUser, |
| kManager, |
| kOwner, |
| }; |
| |
| // A simple notification record event to track component state changes. |
| // The |timestamp| records the time of the state change. |
| // |changed_properties| contains a property set with the new property values |
| // which were updated at the time the event was recorded. |
| struct ComponentStateChange { |
| ComponentStateChange(base::Time time, |
| const std::string& path, |
| std::unique_ptr<base::DictionaryValue> properties) |
| : timestamp{time}, |
| component{path}, |
| changed_properties{std::move(properties)} {} |
| base::Time timestamp; |
| std::string component; |
| std::unique_ptr<base::DictionaryValue> changed_properties; |
| }; |
| |
| class ComponentManager { |
| public: |
| using UpdateID = uint64_t; |
| using Token = |
| std::unique_ptr<base::CallbackList<void(UpdateID)>::Subscription>; |
| struct StateSnapshot { |
| UpdateID update_id; |
| std::vector<ComponentStateChange> state_changes; |
| }; |
| |
| ComponentManager() {} |
| virtual ~ComponentManager() {} |
| |
| // Loads trait definition schema. |
| virtual bool LoadTraits(const base::DictionaryValue& dict, |
| ErrorPtr* error) = 0; |
| |
| // Same as the overload above, but takes a json string to read the trait |
| // definitions from. |
| virtual bool LoadTraits(const std::string& json, ErrorPtr* error) = 0; |
| |
| // Sets callback which is called when new trait definitions are added. |
| virtual void AddTraitDefChangedCallback(const base::Closure& callback) = 0; |
| |
| // Adds a new component instance to device. |
| // |path| is a path to the parent component (or empty string if a root-level |
| // component is being added). |
| // |name| is a component name being added. |
| // |traits| is a list of trait names this component supports. |
| virtual bool AddComponent(const std::string& path, |
| const std::string& name, |
| const std::vector<std::string>& traits, |
| ErrorPtr* error) = 0; |
| |
| // Adds a new component instance to device, as a part of component array. |
| // |path| is a path to the parent component. |
| // |name| is an array root element inside the child components. |
| // |traits| is a list of trait names this component supports. |
| virtual bool AddComponentArrayItem(const std::string& path, |
| const std::string& name, |
| const std::vector<std::string>& traits, |
| ErrorPtr* error) = 0; |
| |
| // Removes an existing component instance from device. |
| // |path| is a path to the parent component (or empty string if a root-level |
| // component is being removed). |
| // |name| is a name of the component to be removed. |
| virtual bool RemoveComponent(const std::string& path, |
| const std::string& name, |
| ErrorPtr* error) = 0; |
| |
| // Removes an element from component array. |
| // |path| is a path to the parent component. |
| // |index| is a zero-based element index in the component array. |
| virtual bool RemoveComponentArrayItem(const std::string& path, |
| const std::string& name, |
| size_t index, |
| ErrorPtr* error) = 0; |
| |
| // Sets callback which is called when new components are added. |
| virtual void AddComponentTreeChangedCallback( |
| const base::Closure& callback) = 0; |
| |
| // Adds a new command instance to the command queue. The command specified in |
| // |command_instance| must be fully initialized and have its name, component, |
| // id populated. |
| virtual void |
| AddCommand(std::unique_ptr<CommandInstance> command_instance) = 0; |
| |
| // Parses the command definition from a json dictionary. The resulting command |
| // instance is populated with all the required fields and partially validated |
| // against syntax/schema. |
| // The new command ID is returned through optional |id| param. |
| virtual std::unique_ptr<CommandInstance> ParseCommandInstance( |
| const base::DictionaryValue& command, |
| Command::Origin command_origin, |
| UserRole role, |
| std::string* id, |
| ErrorPtr* error) = 0; |
| |
| // Find a command instance with the given ID in the command queue. |
| virtual CommandInstance* FindCommand(const std::string& id) = 0; |
| |
| // Command queue monitoring callbacks (called when a new command is added to |
| // or removed from the queue). |
| virtual void AddCommandAddedCallback( |
| const CommandQueue::CommandCallback& callback) = 0; |
| virtual void AddCommandRemovedCallback( |
| const CommandQueue::CommandCallback& callback) = 0; |
| |
| // Adds a command handler for specific component's command. |
| // |component_path| is a path to target component (e.g. "stove.burners[2]"). |
| // |command_name| is a full path of the command, including trait name and |
| // command name (e.g. "burner.setPower"). |
| virtual void AddCommandHandler( |
| const std::string& component_path, |
| const std::string& command_name, |
| const Device::CommandHandlerCallback& callback) = 0; |
| |
| // Finds a component instance by its full path. |
| virtual const base::DictionaryValue* FindComponent(const std::string& path, |
| ErrorPtr* error) const = 0; |
| // Finds a definition of trait with the given |name|. |
| virtual const base::DictionaryValue* FindTraitDefinition( |
| const std::string& name) const = 0; |
| |
| // Finds a command definition, where |command_name| is in the form of |
| // "trait.command". |
| virtual const base::DictionaryValue* FindCommandDefinition( |
| const std::string& command_name) const = 0; |
| |
| // Checks the minimum required user role for a given command. |
| virtual bool GetMinimalRole(const std::string& command_name, |
| UserRole* minimal_role, |
| ErrorPtr* error) const = 0; |
| |
| // Returns the full JSON dictionary containing trait definitions. |
| virtual const base::DictionaryValue& GetTraits() const = 0; |
| |
| // Returns the full JSON dictionary containing component instances. |
| virtual const base::DictionaryValue& GetComponents() const = 0; |
| |
| // Component state manipulation methods. |
| virtual bool SetStateProperties(const std::string& component_path, |
| const base::DictionaryValue& dict, |
| ErrorPtr* error) = 0; |
| virtual bool SetStatePropertiesFromJson(const std::string& component_path, |
| const std::string& json, |
| ErrorPtr* error) = 0; |
| virtual const base::Value* GetStateProperty(const std::string& component_path, |
| const std::string& name, |
| ErrorPtr* error) const = 0; |
| virtual bool SetStateProperty(const std::string& component_path, |
| const std::string& name, |
| const base::Value& value, |
| ErrorPtr* error) = 0; |
| |
| virtual void AddStateChangedCallback(const base::Closure& callback) = 0; |
| |
| // Returns the recorded state changes since last time this method was called. |
| virtual StateSnapshot GetAndClearRecordedStateChanges() = 0; |
| |
| // Called to notify that the state patch with |id| has been successfully sent |
| // to the server and processed. |
| virtual void NotifyStateUpdatedOnServer(UpdateID id) = 0; |
| |
| // Returns an ID of last state change update. Each SetStatePropertyNNN() |
| // invocation increments this value by 1. |
| virtual UpdateID GetLastStateChangeId() const = 0; |
| |
| // Subscribes for device state update notifications from cloud server. |
| // The |callback| will be called every time a state patch with given ID is |
| // successfully received and processed by Weave server. |
| // Returns a subscription token. As soon as this token is destroyed, the |
| // respective callback is removed from the callback list. |
| virtual Token AddServerStateUpdatedCallback( |
| const base::Callback<void(UpdateID)>& callback) = 0; |
| |
| // Helper method for legacy API to obtain first component that implements |
| // the given trait. This is useful for routing commands that have no component |
| // path specified. |
| // Returns empty string if no components are found. |
| // This method only searches for component on the top level of components |
| // tree. No sub-components are searched. |
| virtual std::string FindComponentWithTrait( |
| const std::string& trait) const = 0; |
| |
| DISALLOW_COPY_AND_ASSIGN(ComponentManager); |
| }; |
| |
| } // namespace weave |
| |
| #endif // LIBWEAVE_SRC_COMPONENT_MANAGER_H_ |