| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // This file contains utility functions and classes that help the | |
| // implementation, and management of the Callback objects. | |
| #ifndef BASE_CALLBACK_INTERNAL_H_ | |
| #define BASE_CALLBACK_INTERNAL_H_ | |
| #include <stddef.h> | |
| #include <map> | |
| #include <memory> | |
| #include <vector> | |
| #include "base/base_export.h" | |
| #include "base/macros.h" | |
| #include "base/memory/ref_counted.h" | |
| #include "base/memory/scoped_ptr.h" | |
| #include "base/template_util.h" | |
| template <typename T> | |
| class ScopedVector; | |
| namespace base { | |
| namespace internal { | |
| class CallbackBase; | |
| // BindStateBase is used to provide an opaque handle that the Callback | |
| // class can use to represent a function object with bound arguments. It | |
| // behaves as an existential type that is used by a corresponding | |
| // DoInvoke function to perform the function execution. This allows | |
| // us to shield the Callback class from the types of the bound argument via | |
| // "type erasure." | |
| // At the base level, the only task is to add reference counting data. Don't use | |
| // RefCountedThreadSafe since it requires the destructor to be a virtual method. | |
| // Creating a vtable for every BindState template instantiation results in a lot | |
| // of bloat. Its only task is to call the destructor which can be done with a | |
| // function pointer. | |
| class BindStateBase { | |
| protected: | |
| explicit BindStateBase(void (*destructor)(BindStateBase*)) | |
| : ref_count_(0), destructor_(destructor) {} | |
| ~BindStateBase() = default; | |
| private: | |
| friend class scoped_refptr<BindStateBase>; | |
| friend class CallbackBase; | |
| void AddRef(); | |
| void Release(); | |
| std::atomic<int32_t> ref_count_; | |
| // Pointer to a function that will properly destroy |this|. | |
| void (*destructor_)(BindStateBase*); | |
| DISALLOW_COPY_AND_ASSIGN(BindStateBase); | |
| }; | |
| // Holds the Callback methods that don't require specialization to reduce | |
| // template bloat. | |
| class BASE_EXPORT CallbackBase { | |
| public: | |
| CallbackBase(const CallbackBase& c); | |
| CallbackBase& operator=(const CallbackBase& c); | |
| // Returns true if Callback is null (doesn't refer to anything). | |
| bool is_null() const { return bind_state_.get() == NULL; } | |
| // Returns the Callback into an uninitialized state. | |
| void Reset(); | |
| protected: | |
| // In C++, it is safe to cast function pointers to function pointers of | |
| // another type. It is not okay to use void*. We create a InvokeFuncStorage | |
| // that that can store our function pointer, and then cast it back to | |
| // the original type on usage. | |
| typedef void(*InvokeFuncStorage)(void); | |
| // Returns true if this callback equals |other|. |other| may be null. | |
| bool Equals(const CallbackBase& other) const; | |
| // Allow initializing of |bind_state_| via the constructor to avoid default | |
| // initialization of the scoped_refptr. We do not also initialize | |
| // |polymorphic_invoke_| here because doing a normal assignment in the | |
| // derived Callback templates makes for much nicer compiler errors. | |
| explicit CallbackBase(BindStateBase* bind_state); | |
| // Force the destructor to be instantiated inside this translation unit so | |
| // that our subclasses will not get inlined versions. Avoids more template | |
| // bloat. | |
| ~CallbackBase(); | |
| scoped_refptr<BindStateBase> bind_state_; | |
| InvokeFuncStorage polymorphic_invoke_; | |
| }; | |
| // A helper template to determine if given type is non-const move-only-type, | |
| // i.e. if a value of the given type should be passed via .Pass() in a | |
| // destructive way. | |
| template <typename T> struct IsMoveOnlyType { | |
| template <typename U> | |
| static YesType Test(const typename U::MoveOnlyTypeForCPP03*); | |
| template <typename U> | |
| static NoType Test(...); | |
| static const bool value = sizeof((Test<T>(0))) == sizeof(YesType) && | |
| !std::is_const<T>::value; | |
| }; | |
| // Mark std::unique_ptr<T> and common containers using unique_ptr as MoveOnly | |
| // type for base::Callback, so it is stored by value and not a const reference | |
| // inside Callback. | |
| template<typename T, typename D> | |
| struct IsMoveOnlyType<std::unique_ptr<T, D>> : public std::true_type {}; | |
| template<typename T, typename D, typename A> | |
| struct IsMoveOnlyType<std::vector<std::unique_ptr<T, D>, A>> | |
| : public std::true_type {}; | |
| template<typename K, typename T, typename D, typename C, typename A> | |
| struct IsMoveOnlyType<std::map<K, std::unique_ptr<T, D>, C, A>> | |
| : public std::true_type {}; | |
| // Returns |Then| as SelectType::Type if |condition| is true. Otherwise returns | |
| // |Else|. | |
| template <bool condition, typename Then, typename Else> | |
| struct SelectType { | |
| typedef Then Type; | |
| }; | |
| template <typename Then, typename Else> | |
| struct SelectType<false, Then, Else> { | |
| typedef Else Type; | |
| }; | |
| template <typename> | |
| struct CallbackParamTraitsForMoveOnlyType; | |
| template <typename> | |
| struct CallbackParamTraitsForNonMoveOnlyType; | |
| // TODO(tzik): Use a default parameter once MSVS supports variadic templates | |
| // with default values. | |
| // http://connect.microsoft.com/VisualStudio/feedbackdetail/view/957801/compilation-error-with-variadic-templates | |
| // | |
| // This is a typetraits object that's used to take an argument type, and | |
| // extract a suitable type for storing and forwarding arguments. | |
| // | |
| // In particular, it strips off references, and converts arrays to | |
| // pointers for storage; and it avoids accidentally trying to create a | |
| // "reference of a reference" if the argument is a reference type. | |
| // | |
| // This array type becomes an issue for storage because we are passing bound | |
| // parameters by const reference. In this case, we end up passing an actual | |
| // array type in the initializer list which C++ does not allow. This will | |
| // break passing of C-string literals. | |
| template <typename T> | |
| struct CallbackParamTraits | |
| : SelectType<IsMoveOnlyType<T>::value, | |
| CallbackParamTraitsForMoveOnlyType<T>, | |
| CallbackParamTraitsForNonMoveOnlyType<T> >::Type { | |
| }; | |
| template <typename T> | |
| struct CallbackParamTraitsForNonMoveOnlyType { | |
| typedef const T& ForwardType; | |
| typedef T StorageType; | |
| }; | |
| // The Storage should almost be impossible to trigger unless someone manually | |
| // specifies type of the bind parameters. However, in case they do, | |
| // this will guard against us accidentally storing a reference parameter. | |
| // | |
| // The ForwardType should only be used for unbound arguments. | |
| template <typename T> | |
| struct CallbackParamTraitsForNonMoveOnlyType<T&> { | |
| typedef T& ForwardType; | |
| typedef T StorageType; | |
| }; | |
| // Note that for array types, we implicitly add a const in the conversion. This | |
| // means that it is not possible to bind array arguments to functions that take | |
| // a non-const pointer. Trying to specialize the template based on a "const | |
| // T[n]" does not seem to match correctly, so we are stuck with this | |
| // restriction. | |
| template <typename T, size_t n> | |
| struct CallbackParamTraitsForNonMoveOnlyType<T[n]> { | |
| typedef const T* ForwardType; | |
| typedef const T* StorageType; | |
| }; | |
| // See comment for CallbackParamTraits<T[n]>. | |
| template <typename T> | |
| struct CallbackParamTraitsForNonMoveOnlyType<T[]> { | |
| typedef const T* ForwardType; | |
| typedef const T* StorageType; | |
| }; | |
| // Parameter traits for movable-but-not-copyable scopers. | |
| // | |
| // Callback<>/Bind() understands movable-but-not-copyable semantics where | |
| // the type cannot be copied but can still have its state destructively | |
| // transferred (aka. moved) to another instance of the same type by calling a | |
| // helper function. When used with Bind(), this signifies transferal of the | |
| // object's state to the target function. | |
| // | |
| // For these types, the ForwardType must not be a const reference, or a | |
| // reference. A const reference is inappropriate, and would break const | |
| // correctness, because we are implementing a destructive move. A non-const | |
| // reference cannot be used with temporaries which means the result of a | |
| // function or a cast would not be usable with Callback<> or Bind(). | |
| template <typename T> | |
| struct CallbackParamTraitsForMoveOnlyType { | |
| typedef T ForwardType; | |
| typedef T StorageType; | |
| }; | |
| // CallbackForward() is a very limited simulation of C++11's std::forward() | |
| // used by the Callback/Bind system for a set of movable-but-not-copyable | |
| // types. It is needed because forwarding a movable-but-not-copyable | |
| // argument to another function requires us to invoke the proper move | |
| // operator to create a rvalue version of the type. The supported types are | |
| // whitelisted below as overloads of the CallbackForward() function. The | |
| // default template compiles out to be a no-op. | |
| // | |
| // In C++11, std::forward would replace all uses of this function. However, it | |
| // is impossible to implement a general std::forward with C++11 due to a lack | |
| // of rvalue references. | |
| // | |
| // In addition to Callback/Bind, this is used by PostTaskAndReplyWithResult to | |
| // simulate std::forward() and forward the result of one Callback as a | |
| // parameter to another callback. This is to support Callbacks that return | |
| // the movable-but-not-copyable types whitelisted above. | |
| template <typename T> | |
| typename std::enable_if<!IsMoveOnlyType<T>::value, T>::type& CallbackForward( | |
| T& t) { | |
| return t; | |
| } | |
| template <typename T> | |
| typename std::enable_if<IsMoveOnlyType<T>::value, T>::type CallbackForward( | |
| T& t) { | |
| return t.Pass(); | |
| } | |
| // Overload base::internal::CallbackForward() to forward unique_ptr and common | |
| // containers with unique_ptr by using std::move instead of default T::Pass() | |
| // used with scoped_ptr<U>. | |
| template <typename T, typename D> | |
| std::unique_ptr<T, D> CallbackForward(std::unique_ptr<T, D>& t) { | |
| return std::move(t); | |
| } | |
| template <typename T, typename D, typename A> | |
| std::vector<std::unique_ptr<T, D>, A> | |
| CallbackForward(std::vector<std::unique_ptr<T, D>, A>& t) { | |
| return std::move(t); | |
| } | |
| template <typename K, typename T, typename D, typename C, typename A> | |
| std::map<K, std::unique_ptr<T, D>, C, A> | |
| CallbackForward(std::map<K, std::unique_ptr<T, D>, C, A>& t) { | |
| return std::move(t); | |
| } | |
| } // namespace internal | |
| } // namespace base | |
| #endif // BASE_CALLBACK_INTERNAL_H_ |