|  | // Copyright 2015 The Weave Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_ | 
|  | #define LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_ | 
|  |  | 
|  | #include <map> | 
|  | #include <memory> | 
|  | #include <queue> | 
|  | #include <string> | 
|  | #include <utility> | 
|  | #include <vector> | 
|  |  | 
|  | #include <base/callback.h> | 
|  | #include <base/macros.h> | 
|  | #include <base/time/time.h> | 
|  | #include <weave/device.h> | 
|  |  | 
|  | #include "src/commands/command_instance.h" | 
|  |  | 
|  | namespace weave { | 
|  |  | 
|  | class CommandQueue final { | 
|  | public: | 
|  | CommandQueue() = default; | 
|  |  | 
|  | // TODO: Remove AddCommandAddedCallback and AddCommandRemovedCallback. | 
|  | using CommandCallback = base::Callback<void(Command* command)>; | 
|  |  | 
|  | // Adds notifications callback for a new command is added to the queue. | 
|  | void AddCommandAddedCallback(const CommandCallback& callback); | 
|  |  | 
|  | // Adds notifications callback for a command is removed from the queue. | 
|  | void AddCommandRemovedCallback(const CommandCallback& callback); | 
|  |  | 
|  | void AddCommandHandler(const std::string& component_path, | 
|  | const std::string& command_name, | 
|  | const Device::CommandHandlerCallback& callback); | 
|  |  | 
|  | // Checks if the command queue is empty. | 
|  | bool IsEmpty() const { return map_.empty(); } | 
|  |  | 
|  | // Returns the number of commands in the queue. | 
|  | size_t GetCount() const { return map_.size(); } | 
|  |  | 
|  | // Adds a new command to the queue. Each command in the queue has a unique | 
|  | // ID that identifies that command instance in this queue. | 
|  | // One shouldn't attempt to add a command with the same ID. | 
|  | void Add(std::unique_ptr<CommandInstance> instance); | 
|  |  | 
|  | // Selects command identified by |id| ready for removal. Command will actually | 
|  | // be removed after some time. | 
|  | void DelayedRemove(const std::string& id); | 
|  |  | 
|  | // Finds a command instance in the queue by the instance |id|. Returns | 
|  | // nullptr if the command with the given |id| is not found. The returned | 
|  | // pointer should not be persisted for a long period of time. | 
|  | CommandInstance* Find(const std::string& id) const; | 
|  |  | 
|  | private: | 
|  | friend class CommandQueueTest; | 
|  |  | 
|  | // Removes a command identified by |id| from the queue. | 
|  | bool Remove(const std::string& id); | 
|  |  | 
|  | // Removes old commands selected with DelayedRemove. | 
|  | void Cleanup(); | 
|  |  | 
|  | // Overrides CommandQueue::Now() for tests. | 
|  | void SetNowForTest(base::Time now); | 
|  |  | 
|  | // Returns current time. | 
|  | base::Time Now() const; | 
|  |  | 
|  | // Overridden value to be returned from Now(). | 
|  | base::Time test_now_; | 
|  |  | 
|  | // ID-to-CommandInstance map. | 
|  | std::map<std::string, std::shared_ptr<CommandInstance>> map_; | 
|  |  | 
|  | // Queue of commands to be removed. | 
|  | std::queue<std::pair<base::Time, std::string>> remove_queue_; | 
|  |  | 
|  | using CallbackList = std::vector<CommandCallback>; | 
|  | CallbackList on_command_added_; | 
|  | CallbackList on_command_removed_; | 
|  | std::map<std::string, Device::CommandHandlerCallback> command_callbacks_; | 
|  | Device::CommandHandlerCallback default_command_callback_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(CommandQueue); | 
|  | }; | 
|  |  | 
|  | }  // namespace weave | 
|  |  | 
|  | #endif  // LIBWEAVE_SRC_COMMANDS_COMMAND_QUEUE_H_ |