| // Copyright 2015 The Weave Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "examples/daemon/common/daemon.h" |
| |
| #include <weave/device.h> |
| |
| #include <base/bind.h> |
| #include <base/memory/weak_ptr.h> |
| |
| namespace { |
| |
| const char kTraits[] = R"({ |
| "onOff": { |
| "commands": { |
| "setConfig": { |
| "minimalRole": "user", |
| "parameters": { |
| "state": { |
| "type": "string", |
| "enum": [ "on", "standby" ] |
| } |
| } |
| } |
| }, |
| "state": { |
| "state": { |
| "type": "string", |
| "enum": [ "on", "standby" ], |
| "isRequired": true |
| } |
| } |
| }, |
| "volume": { |
| "commands": { |
| "setConfig": { |
| "minimalRole": "user", |
| "parameters": { |
| "volume": { |
| "type": "integer", |
| "minimum": 0, |
| "maximum": 100 |
| }, |
| "isMuted": { "type": "boolean" } |
| } |
| } |
| }, |
| "state": { |
| "isMuted": { |
| "type": "boolean", |
| "isRequired": true |
| }, |
| "volume": { |
| "type": "integer", |
| "minimum": 0, |
| "maximum": 100, |
| "isRequired": true |
| } |
| } |
| } |
| })"; |
| |
| const char kComponent[] = "speaker"; |
| |
| } // anonymous namespace |
| |
| // SpeakerHandler is a command handler example that shows |
| // how to handle commands for a Weave speaker. |
| class SpeakerHandler { |
| public: |
| SpeakerHandler() = default; |
| void Register(weave::Device* device) { |
| device_ = device; |
| |
| device->AddTraitDefinitionsFromJson(kTraits); |
| CHECK(device->AddComponent(kComponent, {"onOff", "volume"}, nullptr)); |
| UpdateSpeakerState(); |
| |
| device->AddCommandHandler(kComponent, "onOff.setConfig", |
| base::Bind(&SpeakerHandler::OnOnOffSetConfig, |
| weak_ptr_factory_.GetWeakPtr())); |
| device->AddCommandHandler(kComponent, "volume.setConfig", |
| base::Bind(&SpeakerHandler::OnVolumeSetConfig, |
| weak_ptr_factory_.GetWeakPtr())); |
| } |
| |
| private: |
| void OnVolumeSetConfig(const std::weak_ptr<weave::Command>& command) { |
| auto cmd = command.lock(); |
| if (!cmd) |
| return; |
| LOG(INFO) << "received command: " << cmd->GetName(); |
| |
| const auto& params = cmd->GetParameters(); |
| // Handle volume parameter |
| int32_t volume_value = 0; |
| if (params.GetInteger("volume", &volume_value)) { |
| // Display this command in terminal. |
| LOG(INFO) << cmd->GetName() << " volume: " << volume_value; |
| |
| if (volume_value_ != volume_value) { |
| volume_value_ = volume_value; |
| UpdateSpeakerState(); |
| } |
| cmd->Complete({}, nullptr); |
| return; |
| } |
| |
| // Handle isMuted parameter |
| bool isMuted_status = false; |
| if (params.GetBoolean("isMuted", &isMuted_status)) { |
| // Display this command in terminal. |
| LOG(INFO) << cmd->GetName() << " is " |
| << (isMuted_status ? "muted" : "not muted"); |
| |
| if (isMuted_status_ != isMuted_status) { |
| isMuted_status_ = isMuted_status; |
| |
| LOG(INFO) << "Speaker is now: " |
| << (isMuted_status ? "muted" : "not muted"); |
| UpdateSpeakerState(); |
| } |
| } |
| |
| cmd->Complete({}, nullptr); |
| } |
| |
| void OnOnOffSetConfig(const std::weak_ptr<weave::Command>& command) { |
| auto cmd = command.lock(); |
| if (!cmd) |
| return; |
| LOG(INFO) << "received command: " << cmd->GetName(); |
| const auto& params = cmd->GetParameters(); |
| std::string requested_state; |
| if (params.GetString("state", &requested_state)) { |
| LOG(INFO) << cmd->GetName() << " state: " << requested_state; |
| |
| bool new_speaker_status = requested_state == "on"; |
| if (new_speaker_status != speaker_status_) { |
| speaker_status_ = new_speaker_status; |
| |
| LOG(INFO) << "Speaker is now: " << (speaker_status_ ? "ON" : "OFF"); |
| UpdateSpeakerState(); |
| } |
| } |
| cmd->Complete({}, nullptr); |
| } |
| |
| void UpdateSpeakerState() { |
| base::DictionaryValue state; |
| state.SetString("onOff.state", speaker_status_ ? "on" : "standby"); |
| state.SetBoolean("volume.isMuted", isMuted_status_); |
| state.SetInteger("volume.volume", volume_value_); |
| device_->SetStateProperties(kComponent, state, nullptr); |
| } |
| |
| weave::Device* device_{nullptr}; |
| |
| // Simulate the state of the speaker. |
| bool speaker_status_; |
| bool isMuted_status_; |
| int32_t volume_value_; |
| base::WeakPtrFactory<SpeakerHandler> weak_ptr_factory_{this}; |
| }; |
| |
| int main(int argc, char** argv) { |
| Daemon::Options opts; |
| if (!opts.Parse(argc, argv)) { |
| Daemon::Options::ShowUsage(argv[0]); |
| return 1; |
| } |
| Daemon daemon{opts}; |
| SpeakerHandler speaker; |
| speaker.Register(daemon.GetDevice()); |
| daemon.Run(); |
| return 0; |
| } |