| // Copyright 2015 The Weave Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef LIBWEAVE_SRC_COMMANDS_CLOUD_COMMAND_PROXY_H_ |
| #define LIBWEAVE_SRC_COMMANDS_CLOUD_COMMAND_PROXY_H_ |
| |
| #include <deque> |
| #include <memory> |
| #include <string> |
| #include <utility> |
| |
| #include <base/macros.h> |
| #include <base/memory/weak_ptr.h> |
| #include <base/scoped_observer.h> |
| #include <weave/command.h> |
| |
| #include "src/backoff_entry.h" |
| #include "src/commands/cloud_command_update_interface.h" |
| #include "src/commands/command_instance.h" |
| #include "src/component_manager.h" |
| |
| namespace weave { |
| |
| class CommandInstance; |
| |
| namespace provider { |
| class TaskRunner; |
| } |
| |
| // Command proxy which publishes command updates to the cloud. |
| class CloudCommandProxy : public CommandInstance::Observer { |
| public: |
| CloudCommandProxy(CommandInstance* command_instance, |
| CloudCommandUpdateInterface* cloud_command_updater, |
| ComponentManager* component_manager, |
| std::unique_ptr<BackoffEntry> backoff_entry, |
| provider::TaskRunner* task_runner); |
| ~CloudCommandProxy() override = default; |
| |
| // CommandProxyInterface implementation/overloads. |
| void OnCommandDestroyed() override; |
| void OnErrorChanged() override; |
| void OnProgressChanged() override; |
| void OnResultsChanged() override; |
| void OnStateChanged() override; |
| |
| private: |
| using UpdateQueueEntry = std::pair<ComponentManager::UpdateID, |
| std::unique_ptr<base::DictionaryValue>>; |
| // Puts a command update data into the update queue, and optionally sends an |
| // asynchronous request to GCD server to update the command resource, if there |
| // are no pending device status updates. |
| void QueueCommandUpdate(std::unique_ptr<base::DictionaryValue> patch); |
| |
| // Sends an asynchronous request to GCD server to update the command resource, |
| // if there are no pending device status updates. |
| void SendCommandUpdate(); |
| |
| // Retry the last failed command update request to the server. |
| void ResendCommandUpdate(); |
| |
| // Callback invoked by the asynchronous PATCH request to the server. |
| void OnUpdateCommandDone(ErrorPtr error); |
| |
| // Callback invoked by the device state change queue to notify of the |
| // successful device state update. |update_id| is the ID of the state that |
| // has been updated on the server. |
| void OnDeviceStateUpdated(ComponentManager::UpdateID update_id); |
| |
| CommandInstance* command_instance_; |
| CloudCommandUpdateInterface* cloud_command_updater_; |
| ComponentManager* component_manager_; |
| provider::TaskRunner* task_runner_{nullptr}; |
| |
| // Backoff for SendCommandUpdate() method. |
| std::unique_ptr<BackoffEntry> cloud_backoff_entry_; |
| |
| // Set to true while a pending PATCH request is in flight to the server. |
| bool command_update_in_progress_{false}; |
| // Update queue with all the command update requests ready to be sent to |
| // the server. |
| std::deque<UpdateQueueEntry> update_queue_; |
| |
| // Callback token from the state change queue for OnDeviceStateUpdated() |
| // callback for ask the device state change queue to call when the state |
| // is updated on the server. |
| ComponentManager::Token callback_token_; |
| |
| // Last device state update ID that has been sent out to the server |
| // successfully. |
| ComponentManager::UpdateID last_state_update_id_{0}; |
| |
| ScopedObserver<CommandInstance, CommandInstance::Observer> observer_{this}; |
| |
| base::WeakPtrFactory<CloudCommandProxy> backoff_weak_ptr_factory_{this}; |
| base::WeakPtrFactory<CloudCommandProxy> weak_ptr_factory_{this}; |
| DISALLOW_COPY_AND_ASSIGN(CloudCommandProxy); |
| }; |
| |
| } // namespace weave |
| |
| #endif // LIBWEAVE_SRC_COMMANDS_CLOUD_COMMAND_PROXY_H_ |