| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "base/callback.h" | |
| #include <gtest/gtest.h> | |
| #include "base/bind.h" | |
| #include "base/callback_internal.h" | |
| #include "base/memory/ref_counted.h" | |
| #include "base/memory/scoped_ptr.h" | |
| namespace base { | |
| namespace { | |
| struct FakeInvoker { | |
| typedef void(RunType)(internal::BindStateBase*); | |
| static void Run(internal::BindStateBase*) { | |
| } | |
| }; | |
| } // namespace | |
| namespace internal { | |
| template <typename Runnable, typename RunType, typename BoundArgsType> | |
| struct BindState; | |
| // White-box testpoints to inject into a Callback<> object for checking | |
| // comparators and emptiness APIs. Use a BindState that is specialized | |
| // based on a type we declared in the anonymous namespace above to remove any | |
| // chance of colliding with another instantiation and breaking the | |
| // one-definition-rule. | |
| template <> | |
| struct BindState<void(void), void(void), void(FakeInvoker)> | |
| : public BindStateBase { | |
| public: | |
| BindState() : BindStateBase(&Destroy) {} | |
| typedef FakeInvoker InvokerType; | |
| private: | |
| ~BindState() {} | |
| static void Destroy(BindStateBase* self) { | |
| delete static_cast<BindState*>(self); | |
| } | |
| }; | |
| template <> | |
| struct BindState<void(void), void(void), | |
| void(FakeInvoker, FakeInvoker)> | |
| : public BindStateBase { | |
| public: | |
| BindState() : BindStateBase(&Destroy) {} | |
| typedef FakeInvoker InvokerType; | |
| private: | |
| ~BindState() {} | |
| static void Destroy(BindStateBase* self) { | |
| delete static_cast<BindState*>(self); | |
| } | |
| }; | |
| } // namespace internal | |
| namespace { | |
| typedef internal::BindState<void(void), void(void), void(FakeInvoker)> | |
| FakeBindState1; | |
| typedef internal::BindState<void(void), void(void), | |
| void(FakeInvoker, FakeInvoker)> | |
| FakeBindState2; | |
| class CallbackTest : public ::testing::Test { | |
| public: | |
| CallbackTest() | |
| : callback_a_(new FakeBindState1()), | |
| callback_b_(new FakeBindState2()) { | |
| } | |
| ~CallbackTest() override {} | |
| protected: | |
| Callback<void(void)> callback_a_; | |
| const Callback<void(void)> callback_b_; // Ensure APIs work with const. | |
| Callback<void(void)> null_callback_; | |
| }; | |
| // Ensure we can create unbound callbacks. We need this to be able to store | |
| // them in class members that can be initialized later. | |
| TEST_F(CallbackTest, DefaultConstruction) { | |
| Callback<void(void)> c0; | |
| Callback<void(int)> c1; | |
| Callback<void(int,int)> c2; | |
| Callback<void(int,int,int)> c3; | |
| Callback<void(int,int,int,int)> c4; | |
| Callback<void(int,int,int,int,int)> c5; | |
| Callback<void(int,int,int,int,int,int)> c6; | |
| EXPECT_TRUE(c0.is_null()); | |
| EXPECT_TRUE(c1.is_null()); | |
| EXPECT_TRUE(c2.is_null()); | |
| EXPECT_TRUE(c3.is_null()); | |
| EXPECT_TRUE(c4.is_null()); | |
| EXPECT_TRUE(c5.is_null()); | |
| EXPECT_TRUE(c6.is_null()); | |
| } | |
| TEST_F(CallbackTest, IsNull) { | |
| EXPECT_TRUE(null_callback_.is_null()); | |
| EXPECT_FALSE(callback_a_.is_null()); | |
| EXPECT_FALSE(callback_b_.is_null()); | |
| } | |
| TEST_F(CallbackTest, Equals) { | |
| EXPECT_TRUE(callback_a_.Equals(callback_a_)); | |
| EXPECT_FALSE(callback_a_.Equals(callback_b_)); | |
| EXPECT_FALSE(callback_b_.Equals(callback_a_)); | |
| // We should compare based on instance, not type. | |
| Callback<void(void)> callback_c(new FakeBindState1()); | |
| Callback<void(void)> callback_a2 = callback_a_; | |
| EXPECT_TRUE(callback_a_.Equals(callback_a2)); | |
| EXPECT_FALSE(callback_a_.Equals(callback_c)); | |
| // Empty, however, is always equal to empty. | |
| Callback<void(void)> empty2; | |
| EXPECT_TRUE(null_callback_.Equals(empty2)); | |
| } | |
| TEST_F(CallbackTest, Reset) { | |
| // Resetting should bring us back to empty. | |
| ASSERT_FALSE(callback_a_.is_null()); | |
| ASSERT_FALSE(callback_a_.Equals(null_callback_)); | |
| callback_a_.Reset(); | |
| EXPECT_TRUE(callback_a_.is_null()); | |
| EXPECT_TRUE(callback_a_.Equals(null_callback_)); | |
| } | |
| struct TestForReentrancy { | |
| TestForReentrancy() | |
| : cb_already_run(false), | |
| cb(Bind(&TestForReentrancy::AssertCBIsNull, Unretained(this))) { | |
| } | |
| void AssertCBIsNull() { | |
| ASSERT_TRUE(cb.is_null()); | |
| cb_already_run = true; | |
| } | |
| bool cb_already_run; | |
| Closure cb; | |
| }; | |
| class CallbackOwner : public base::RefCounted<CallbackOwner> { | |
| public: | |
| explicit CallbackOwner(bool* deleted) { | |
| callback_ = Bind(&CallbackOwner::Unused, this); | |
| deleted_ = deleted; | |
| } | |
| void Reset() { | |
| callback_.Reset(); | |
| // We are deleted here if no-one else had a ref to us. | |
| } | |
| private: | |
| friend class base::RefCounted<CallbackOwner>; | |
| virtual ~CallbackOwner() { | |
| *deleted_ = true; | |
| } | |
| void Unused() { | |
| FAIL() << "Should never be called"; | |
| } | |
| Closure callback_; | |
| bool* deleted_; | |
| }; | |
| TEST_F(CallbackTest, CallbackHasLastRefOnContainingObject) { | |
| bool deleted = false; | |
| CallbackOwner* owner = new CallbackOwner(&deleted); | |
| owner->Reset(); | |
| ASSERT_TRUE(deleted); | |
| } | |
| } // namespace | |
| } // namespace base |