|  | // Copyright 2015 The Weave Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "examples/daemon/common/daemon.h" | 
|  |  | 
|  | #include <weave/device.h> | 
|  | #include <weave/enum_to_string.h> | 
|  |  | 
|  | #include <base/bind.h> | 
|  | #include <base/memory/weak_ptr.h> | 
|  |  | 
|  | namespace weave { | 
|  | namespace lockstate { | 
|  | enum class LockState { kUnlocked, kLocked, kPartiallyLocked }; | 
|  |  | 
|  | const weave::EnumToStringMap<LockState>::Map kLockMapMethod[] = { | 
|  | {LockState::kLocked, "locked"}, | 
|  | {LockState::kUnlocked, "unlocked"}, | 
|  | {LockState::kPartiallyLocked, "partiallyLocked"}}; | 
|  | }  // namespace lockstate | 
|  |  | 
|  | template <> | 
|  | EnumToStringMap<lockstate::LockState>::EnumToStringMap() | 
|  | : EnumToStringMap(lockstate::kLockMapMethod) {} | 
|  | }  // namespace weave | 
|  |  | 
|  | // LockHandler is a command handler example that shows | 
|  | // how to handle commands for a Weave lock. | 
|  | class LockHandler { | 
|  | public: | 
|  | LockHandler() = default; | 
|  | void Register(weave::Device* device) { | 
|  | device_ = device; | 
|  |  | 
|  | device->AddStateDefinitionsFromJson(R"({ | 
|  | "lock": {"lockedState": ["locked", "unlocked", "partiallyLocked"]} | 
|  | })"); | 
|  |  | 
|  | device->SetStatePropertiesFromJson(R"({ | 
|  | "lock":{"lockedState": "locked"} | 
|  | })", | 
|  | nullptr); | 
|  |  | 
|  | device->AddCommandDefinitionsFromJson(R"({ | 
|  | "lock": { | 
|  | "setConfig":{ | 
|  | "parameters": { | 
|  | "lockedState": ["locked", "unlocked"] | 
|  | } | 
|  | } | 
|  | } | 
|  | })"); | 
|  | device->AddCommandHandler("lock.setConfig", | 
|  | base::Bind(&LockHandler::OnLockSetConfig, | 
|  | weak_ptr_factory_.GetWeakPtr())); | 
|  | } | 
|  |  | 
|  | private: | 
|  | void OnLockSetConfig(const std::weak_ptr<weave::Command>& command) { | 
|  | auto cmd = command.lock(); | 
|  | if (!cmd) | 
|  | return; | 
|  | LOG(INFO) << "received command: " << cmd->GetName(); | 
|  | std::string requested_state; | 
|  | if (cmd->GetParameters()->GetString("lockedState", &requested_state)) { | 
|  | LOG(INFO) << cmd->GetName() << " state: " << requested_state; | 
|  |  | 
|  | weave::lockstate::LockState new_lock_status; | 
|  |  | 
|  | if (!weave::StringToEnum(requested_state, &new_lock_status)) { | 
|  | // Invalid lock state was specified. | 
|  | weave::ErrorPtr error; | 
|  | weave::Error::AddTo(&error, FROM_HERE, "example", | 
|  | "invalid_parameter_value", "Invalid parameters"); | 
|  | cmd->Abort(error.get(), nullptr); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (new_lock_status != lock_state_) { | 
|  | lock_state_ = new_lock_status; | 
|  |  | 
|  | LOG(INFO) << "Lock is now: " << requested_state; | 
|  | UpdateLockState(); | 
|  | } | 
|  | cmd->Complete({}, nullptr); | 
|  | return; | 
|  | } | 
|  | weave::ErrorPtr error; | 
|  | weave::Error::AddTo(&error, FROM_HERE, "example", "invalid_parameter_value", | 
|  | "Invalid parameters"); | 
|  | cmd->Abort(error.get(), nullptr); | 
|  | } | 
|  |  | 
|  | void UpdateLockState() { | 
|  | base::DictionaryValue state; | 
|  | std::string updated_state = weave::EnumToString(lock_state_); | 
|  | state.SetString("lock.lockedState", updated_state); | 
|  | device_->SetStateProperties(state, nullptr); | 
|  | } | 
|  |  | 
|  | weave::Device* device_{nullptr}; | 
|  |  | 
|  | // Simulate the state of the light. | 
|  | weave::lockstate::LockState lock_state_{weave::lockstate::LockState::kLocked}; | 
|  | base::WeakPtrFactory<LockHandler> weak_ptr_factory_{this}; | 
|  | }; | 
|  |  | 
|  | int main(int argc, char** argv) { | 
|  | Daemon::Options opts; | 
|  | if (!opts.Parse(argc, argv)) { | 
|  | Daemon::Options::ShowUsage(argv[0]); | 
|  | return 1; | 
|  | } | 
|  | Daemon daemon{opts}; | 
|  | LockHandler handler; | 
|  | handler.Register(daemon.GetDevice()); | 
|  | daemon.Run(); | 
|  | return 0; | 
|  | } |