| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | // This file contains utility functions and classes that help the | 
 | // implementation, and management of the Callback objects. | 
 |  | 
 | #ifndef BASE_CALLBACK_INTERNAL_H_ | 
 | #define BASE_CALLBACK_INTERNAL_H_ | 
 |  | 
 | #include <stddef.h> | 
 | #include <map> | 
 | #include <memory> | 
 | #include <type_traits> | 
 | #include <vector> | 
 |  | 
 | #include "base/base_export.h" | 
 | #include "base/macros.h" | 
 | #include "base/memory/ref_counted.h" | 
 | #include "base/memory/scoped_ptr.h" | 
 | #include "base/template_util.h" | 
 |  | 
 | namespace base { | 
 | namespace internal { | 
 | class CallbackBase; | 
 |  | 
 | // BindStateBase is used to provide an opaque handle that the Callback | 
 | // class can use to represent a function object with bound arguments.  It | 
 | // behaves as an existential type that is used by a corresponding | 
 | // DoInvoke function to perform the function execution.  This allows | 
 | // us to shield the Callback class from the types of the bound argument via | 
 | // "type erasure." | 
 | // At the base level, the only task is to add reference counting data. Don't use | 
 | // RefCountedThreadSafe since it requires the destructor to be a virtual method. | 
 | // Creating a vtable for every BindState template instantiation results in a lot | 
 | // of bloat. Its only task is to call the destructor which can be done with a | 
 | // function pointer. | 
 | class BindStateBase { | 
 |  protected: | 
 |   explicit BindStateBase(void (*destructor)(BindStateBase*)) | 
 |       : ref_count_(0), destructor_(destructor) {} | 
 |   ~BindStateBase() = default; | 
 |  | 
 |  private: | 
 |   friend class scoped_refptr<BindStateBase>; | 
 |   friend class CallbackBase; | 
 |  | 
 |   void AddRef(); | 
 |   void Release(); | 
 |  | 
 |   std::atomic<int32_t> ref_count_; | 
 |  | 
 |   // Pointer to a function that will properly destroy |this|. | 
 |   void (*destructor_)(BindStateBase*); | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(BindStateBase); | 
 | }; | 
 |  | 
 | // Holds the Callback methods that don't require specialization to reduce | 
 | // template bloat. | 
 | class BASE_EXPORT CallbackBase { | 
 |  public: | 
 |   CallbackBase(const CallbackBase& c); | 
 |   CallbackBase& operator=(const CallbackBase& c); | 
 |  | 
 |   // Returns true if Callback is null (doesn't refer to anything). | 
 |   bool is_null() const { return bind_state_.get() == NULL; } | 
 |  | 
 |   // Returns the Callback into an uninitialized state. | 
 |   void Reset(); | 
 |  | 
 |  protected: | 
 |   // In C++, it is safe to cast function pointers to function pointers of | 
 |   // another type. It is not okay to use void*. We create a InvokeFuncStorage | 
 |   // that that can store our function pointer, and then cast it back to | 
 |   // the original type on usage. | 
 |   using InvokeFuncStorage = void(*)(); | 
 |  | 
 |   // Returns true if this callback equals |other|. |other| may be null. | 
 |   bool Equals(const CallbackBase& other) const; | 
 |  | 
 |   // Allow initializing of |bind_state_| via the constructor to avoid default | 
 |   // initialization of the scoped_refptr.  We do not also initialize | 
 |   // |polymorphic_invoke_| here because doing a normal assignment in the | 
 |   // derived Callback templates makes for much nicer compiler errors. | 
 |   explicit CallbackBase(BindStateBase* bind_state); | 
 |  | 
 |   // Force the destructor to be instantiated inside this translation unit so | 
 |   // that our subclasses will not get inlined versions.  Avoids more template | 
 |   // bloat. | 
 |   ~CallbackBase(); | 
 |  | 
 |   scoped_refptr<BindStateBase> bind_state_; | 
 |   InvokeFuncStorage polymorphic_invoke_; | 
 | }; | 
 |  | 
 | // A helper template to determine if given type is non-const move-only-type, | 
 | // i.e. if a value of the given type should be passed via std::move() in a | 
 | // destructive way. Types are considered to be move-only if they have a | 
 | // sentinel MoveOnlyTypeForCPP03 member: a class typically gets this from using | 
 | // the DISALLOW_COPY_AND_ASSIGN_WITH_MOVE_FOR_BIND macro. | 
 | // It would be easy to generalize this trait to all move-only types... but this | 
 | // confuses template deduction in VS2013 with certain types such as | 
 | // std::unique_ptr. | 
 | // TODO(dcheng): Revisit this when Windows switches to VS2015 by default. | 
 | template <typename T> struct IsMoveOnlyType { | 
 |   template <typename U> | 
 |   static YesType Test(const typename U::MoveOnlyTypeForCPP03*); | 
 |  | 
 |   template <typename U> | 
 |   static NoType Test(...); | 
 |  | 
 |   static const bool value = sizeof((Test<T>(0))) == sizeof(YesType) && | 
 |                             !std::is_const<T>::value; | 
 | }; | 
 |  | 
 | // Specialization of IsMoveOnlyType so that std::unique_ptr is still considered | 
 | // move-only, even without the sentinel member. | 
 | template <typename T> | 
 | struct IsMoveOnlyType<std::unique_ptr<T>> : std::true_type {}; | 
 |  | 
 | template <typename> | 
 | struct CallbackParamTraitsForMoveOnlyType; | 
 |  | 
 | template <typename> | 
 | struct CallbackParamTraitsForNonMoveOnlyType; | 
 |  | 
 | // TODO(tzik): Use a default parameter once MSVS supports variadic templates | 
 | // with default values. | 
 | // http://connect.microsoft.com/VisualStudio/feedbackdetail/view/957801/compilation-error-with-variadic-templates | 
 | // | 
 | // This is a typetraits object that's used to take an argument type, and | 
 | // extract a suitable type for storing and forwarding arguments. | 
 | // | 
 | // In particular, it strips off references, and converts arrays to | 
 | // pointers for storage; and it avoids accidentally trying to create a | 
 | // "reference of a reference" if the argument is a reference type. | 
 | // | 
 | // This array type becomes an issue for storage because we are passing bound | 
 | // parameters by const reference. In this case, we end up passing an actual | 
 | // array type in the initializer list which C++ does not allow.  This will | 
 | // break passing of C-string literals. | 
 | template <typename T> | 
 | struct CallbackParamTraits | 
 |     : std::conditional<IsMoveOnlyType<T>::value, | 
 |          CallbackParamTraitsForMoveOnlyType<T>, | 
 |          CallbackParamTraitsForNonMoveOnlyType<T>>::type { | 
 | }; | 
 |  | 
 | template <typename T> | 
 | struct CallbackParamTraitsForNonMoveOnlyType { | 
 |   using ForwardType = const T&; | 
 |   using StorageType = T; | 
 | }; | 
 |  | 
 | // The Storage should almost be impossible to trigger unless someone manually | 
 | // specifies type of the bind parameters.  However, in case they do, | 
 | // this will guard against us accidentally storing a reference parameter. | 
 | // | 
 | // The ForwardType should only be used for unbound arguments. | 
 | template <typename T> | 
 | struct CallbackParamTraitsForNonMoveOnlyType<T&> { | 
 |   using ForwardType = T&; | 
 |   using StorageType = T; | 
 | }; | 
 |  | 
 | // Note that for array types, we implicitly add a const in the conversion. This | 
 | // means that it is not possible to bind array arguments to functions that take | 
 | // a non-const pointer. Trying to specialize the template based on a "const | 
 | // T[n]" does not seem to match correctly, so we are stuck with this | 
 | // restriction. | 
 | template <typename T, size_t n> | 
 | struct CallbackParamTraitsForNonMoveOnlyType<T[n]> { | 
 |   using ForwardType = const T*; | 
 |   using StorageType = const T*; | 
 | }; | 
 |  | 
 | // See comment for CallbackParamTraits<T[n]>. | 
 | template <typename T> | 
 | struct CallbackParamTraitsForNonMoveOnlyType<T[]> { | 
 |   using ForwardType = const T*; | 
 |   using StorageType = const T*; | 
 | }; | 
 |  | 
 | // Parameter traits for movable-but-not-copyable scopers. | 
 | // | 
 | // Callback<>/Bind() understands movable-but-not-copyable semantics where | 
 | // the type cannot be copied but can still have its state destructively | 
 | // transferred (aka. moved) to another instance of the same type by calling a | 
 | // helper function.  When used with Bind(), this signifies transferal of the | 
 | // object's state to the target function. | 
 | // | 
 | // For these types, the ForwardType must not be a const reference, or a | 
 | // reference.  A const reference is inappropriate, and would break const | 
 | // correctness, because we are implementing a destructive move.  A non-const | 
 | // reference cannot be used with temporaries which means the result of a | 
 | // function or a cast would not be usable with Callback<> or Bind(). | 
 | template <typename T> | 
 | struct CallbackParamTraitsForMoveOnlyType { | 
 |   using ForwardType = T; | 
 |   using StorageType = T; | 
 | }; | 
 |  | 
 | // CallbackForward() is a very limited simulation of C++11's std::forward() | 
 | // used by the Callback/Bind system for a set of movable-but-not-copyable | 
 | // types.  It is needed because forwarding a movable-but-not-copyable | 
 | // argument to another function requires us to invoke the proper move | 
 | // operator to create a rvalue version of the type.  The supported types are | 
 | // whitelisted below as overloads of the CallbackForward() function. The | 
 | // default template compiles out to be a no-op. | 
 | // | 
 | // In C++11, std::forward would replace all uses of this function.  However, it | 
 | // is impossible to implement a general std::forward without C++11 due to a lack | 
 | // of rvalue references. | 
 | // | 
 | // In addition to Callback/Bind, this is used by PostTaskAndReplyWithResult to | 
 | // simulate std::forward() and forward the result of one Callback as a | 
 | // parameter to another callback. This is to support Callbacks that return | 
 | // the movable-but-not-copyable types whitelisted above. | 
 | template <typename T> | 
 | typename std::enable_if<!IsMoveOnlyType<T>::value, T>::type& CallbackForward( | 
 |     T& t) { | 
 |   return t; | 
 | } | 
 |  | 
 | template <typename T> | 
 | typename std::enable_if<IsMoveOnlyType<T>::value, T>::type CallbackForward( | 
 |     T& t) { | 
 |   return std::move(t); | 
 | } | 
 |  | 
 | }  // namespace internal | 
 | }  // namespace base | 
 |  | 
 | #endif  // BASE_CALLBACK_INTERNAL_H_ |