| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef BASE_MEMORY_REF_COUNTED_H_ | 
 | #define BASE_MEMORY_REF_COUNTED_H_ | 
 |  | 
 | #include <atomic> | 
 | #include <cassert> | 
 | #include <iosfwd> | 
 |  | 
 | #include "base/base_export.h" | 
 | #include "base/build/build_config.h" | 
 | #include "base/compiler_specific.h" | 
 | #include "base/logging.h" | 
 | #include "base/move.h" | 
 |  | 
 | namespace base { | 
 |  | 
 | namespace subtle { | 
 |  | 
 | class BASE_EXPORT RefCountedBase { | 
 |  public: | 
 |   bool HasOneRef() const { return ref_count_ == 1; } | 
 |  | 
 |  protected: | 
 |   RefCountedBase() | 
 |       : ref_count_(0) | 
 |   #ifndef NDEBUG | 
 |       , in_dtor_(false) | 
 |   #endif | 
 |       { | 
 |   } | 
 |  | 
 |   ~RefCountedBase() { | 
 |   #ifndef NDEBUG | 
 |     DCHECK(in_dtor_) << "RefCounted object deleted without calling Release()"; | 
 |   #endif | 
 |   } | 
 |  | 
 |  | 
 |   void AddRef() const { | 
 |   #ifndef NDEBUG | 
 |     DCHECK(!in_dtor_); | 
 |   #endif | 
 |     ++ref_count_; | 
 |   } | 
 |  | 
 |   // Returns true if the object should self-delete. | 
 |   bool Release() const { | 
 |   #ifndef NDEBUG | 
 |     DCHECK(!in_dtor_); | 
 |   #endif | 
 |     if (--ref_count_ == 0) { | 
 |   #ifndef NDEBUG | 
 |       in_dtor_ = true; | 
 |   #endif | 
 |       return true; | 
 |     } | 
 |     return false; | 
 |   } | 
 |  | 
 |  private: | 
 |   mutable int ref_count_; | 
 | #ifndef NDEBUG | 
 |   mutable bool in_dtor_; | 
 | #endif | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(RefCountedBase); | 
 | }; | 
 |  | 
 | class BASE_EXPORT RefCountedThreadSafeBase { | 
 |  public: | 
 |   bool HasOneRef() const; | 
 |  | 
 |  protected: | 
 |   RefCountedThreadSafeBase(); | 
 |   ~RefCountedThreadSafeBase(); | 
 |  | 
 |   void AddRef() const; | 
 |  | 
 |   // Returns true if the object should self-delete. | 
 |   bool Release() const; | 
 |  | 
 |  private: | 
 |   mutable std::atomic<int32_t> ref_count_; | 
 | #ifndef NDEBUG | 
 |   mutable bool in_dtor_; | 
 | #endif | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(RefCountedThreadSafeBase); | 
 | }; | 
 |  | 
 | }  // namespace subtle | 
 |  | 
 | // | 
 | // A base class for reference counted classes.  Otherwise, known as a cheap | 
 | // knock-off of WebKit's RefCounted<T> class.  To use this guy just extend your | 
 | // class from it like so: | 
 | // | 
 | //   class MyFoo : public base::RefCounted<MyFoo> { | 
 | //    ... | 
 | //    private: | 
 | //     friend class base::RefCounted<MyFoo>; | 
 | //     ~MyFoo(); | 
 | //   }; | 
 | // | 
 | // You should always make your destructor private, to avoid any code deleting | 
 | // the object accidently while there are references to it. | 
 | template <class T> | 
 | class RefCounted : public subtle::RefCountedBase { | 
 |  public: | 
 |   RefCounted() {} | 
 |  | 
 |   void AddRef() const { | 
 |     subtle::RefCountedBase::AddRef(); | 
 |   } | 
 |  | 
 |   void Release() const { | 
 |     if (subtle::RefCountedBase::Release()) { | 
 |       delete static_cast<const T*>(this); | 
 |     } | 
 |   } | 
 |  | 
 |  protected: | 
 |   ~RefCounted() {} | 
 |  | 
 |  private: | 
 |   DISALLOW_COPY_AND_ASSIGN(RefCounted<T>); | 
 | }; | 
 |  | 
 | // Forward declaration. | 
 | template <class T, typename Traits> class RefCountedThreadSafe; | 
 |  | 
 | // Default traits for RefCountedThreadSafe<T>.  Deletes the object when its ref | 
 | // count reaches 0.  Overload to delete it on a different thread etc. | 
 | template<typename T> | 
 | struct DefaultRefCountedThreadSafeTraits { | 
 |   static void Destruct(const T* x) { | 
 |     // Delete through RefCountedThreadSafe to make child classes only need to be | 
 |     // friend with RefCountedThreadSafe instead of this struct, which is an | 
 |     // implementation detail. | 
 |     RefCountedThreadSafe<T, | 
 |                          DefaultRefCountedThreadSafeTraits>::DeleteInternal(x); | 
 |   } | 
 | }; | 
 |  | 
 | // | 
 | // A thread-safe variant of RefCounted<T> | 
 | // | 
 | //   class MyFoo : public base::RefCountedThreadSafe<MyFoo> { | 
 | //    ... | 
 | //   }; | 
 | // | 
 | // If you're using the default trait, then you should add compile time | 
 | // asserts that no one else is deleting your object.  i.e. | 
 | //    private: | 
 | //     friend class base::RefCountedThreadSafe<MyFoo>; | 
 | //     ~MyFoo(); | 
 | template <class T, typename Traits = DefaultRefCountedThreadSafeTraits<T> > | 
 | class RefCountedThreadSafe : public subtle::RefCountedThreadSafeBase { | 
 |  public: | 
 |   RefCountedThreadSafe() {} | 
 |  | 
 |   void AddRef() const { | 
 |     subtle::RefCountedThreadSafeBase::AddRef(); | 
 |   } | 
 |  | 
 |   void Release() const { | 
 |     if (subtle::RefCountedThreadSafeBase::Release()) { | 
 |       Traits::Destruct(static_cast<const T*>(this)); | 
 |     } | 
 |   } | 
 |  | 
 |  protected: | 
 |   ~RefCountedThreadSafe() {} | 
 |  | 
 |  private: | 
 |   friend struct DefaultRefCountedThreadSafeTraits<T>; | 
 |   static void DeleteInternal(const T* x) { delete x; } | 
 |  | 
 |   DISALLOW_COPY_AND_ASSIGN(RefCountedThreadSafe); | 
 | }; | 
 |  | 
 | // | 
 | // A thread-safe wrapper for some piece of data so we can place other | 
 | // things in scoped_refptrs<>. | 
 | // | 
 | template<typename T> | 
 | class RefCountedData | 
 |     : public base::RefCountedThreadSafe< base::RefCountedData<T> > { | 
 |  public: | 
 |   RefCountedData() : data() {} | 
 |   RefCountedData(const T& in_value) : data(in_value) {} | 
 |  | 
 |   T data; | 
 |  | 
 |  private: | 
 |   friend class base::RefCountedThreadSafe<base::RefCountedData<T> >; | 
 |   ~RefCountedData() {} | 
 | }; | 
 |  | 
 | }  // namespace base | 
 |  | 
 | // | 
 | // A smart pointer class for reference counted objects.  Use this class instead | 
 | // of calling AddRef and Release manually on a reference counted object to | 
 | // avoid common memory leaks caused by forgetting to Release an object | 
 | // reference.  Sample usage: | 
 | // | 
 | //   class MyFoo : public RefCounted<MyFoo> { | 
 | //    ... | 
 | //   }; | 
 | // | 
 | //   void some_function() { | 
 | //     scoped_refptr<MyFoo> foo = new MyFoo(); | 
 | //     foo->Method(param); | 
 | //     // |foo| is released when this function returns | 
 | //   } | 
 | // | 
 | //   void some_other_function() { | 
 | //     scoped_refptr<MyFoo> foo = new MyFoo(); | 
 | //     ... | 
 | //     foo = NULL;  // explicitly releases |foo| | 
 | //     ... | 
 | //     if (foo) | 
 | //       foo->Method(param); | 
 | //   } | 
 | // | 
 | // The above examples show how scoped_refptr<T> acts like a pointer to T. | 
 | // Given two scoped_refptr<T> classes, it is also possible to exchange | 
 | // references between the two objects, like so: | 
 | // | 
 | //   { | 
 | //     scoped_refptr<MyFoo> a = new MyFoo(); | 
 | //     scoped_refptr<MyFoo> b; | 
 | // | 
 | //     b.swap(a); | 
 | //     // now, |b| references the MyFoo object, and |a| references NULL. | 
 | //   } | 
 | // | 
 | // To make both |a| and |b| in the above example reference the same MyFoo | 
 | // object, simply use the assignment operator: | 
 | // | 
 | //   { | 
 | //     scoped_refptr<MyFoo> a = new MyFoo(); | 
 | //     scoped_refptr<MyFoo> b; | 
 | // | 
 | //     b = a; | 
 | //     // now, |a| and |b| each own a reference to the same MyFoo object. | 
 | //   } | 
 | // | 
 | template <class T> | 
 | class scoped_refptr { | 
 |   TYPE_WITH_MOVE_CONSTRUCTOR_FOR_CPP_03(scoped_refptr) | 
 |  public: | 
 |   typedef T element_type; | 
 |  | 
 |   scoped_refptr() : ptr_(NULL) { | 
 |   } | 
 |  | 
 |   scoped_refptr(T* p) : ptr_(p) { | 
 |     if (ptr_) | 
 |       AddRef(ptr_); | 
 |   } | 
 |  | 
 |   scoped_refptr(const scoped_refptr<T>& r) : ptr_(r.ptr_) { | 
 |     if (ptr_) | 
 |       AddRef(ptr_); | 
 |   } | 
 |  | 
 |   template <typename U> | 
 |   scoped_refptr(const scoped_refptr<U>& r) : ptr_(r.get()) { | 
 |     if (ptr_) | 
 |       AddRef(ptr_); | 
 |   } | 
 |  | 
 |   template <typename U> | 
 |   scoped_refptr(scoped_refptr<U>&& r) : ptr_(r.get()) { | 
 |     r.ptr_ = nullptr; | 
 |   } | 
 |  | 
 |   ~scoped_refptr() { | 
 |     if (ptr_) | 
 |       Release(ptr_); | 
 |   } | 
 |  | 
 |   T* get() const { return ptr_; } | 
 |  | 
 |   T& operator*() const { | 
 |     assert(ptr_ != NULL); | 
 |     return *ptr_; | 
 |   } | 
 |  | 
 |   T* operator->() const { | 
 |     assert(ptr_ != NULL); | 
 |     return ptr_; | 
 |   } | 
 |  | 
 |   scoped_refptr<T>& operator=(T* p) { | 
 |     // AddRef first so that self assignment should work | 
 |     if (p) | 
 |       AddRef(p); | 
 |     T* old_ptr = ptr_; | 
 |     ptr_ = p; | 
 |     if (old_ptr) | 
 |       Release(old_ptr); | 
 |     return *this; | 
 |   } | 
 |  | 
 |   scoped_refptr<T>& operator=(const scoped_refptr<T>& r) { | 
 |     return *this = r.ptr_; | 
 |   } | 
 |  | 
 |   template <typename U> | 
 |   scoped_refptr<T>& operator=(const scoped_refptr<U>& r) { | 
 |     return *this = r.get(); | 
 |   } | 
 |  | 
 |   scoped_refptr<T>& operator=(scoped_refptr<T>&& r) { | 
 |     scoped_refptr<T>(r.Pass()).swap(*this); | 
 |     return *this; | 
 |   } | 
 |  | 
 |   template <typename U> | 
 |   scoped_refptr<T>& operator=(scoped_refptr<U>&& r) { | 
 |     scoped_refptr<T>(r.Pass()).swap(*this); | 
 |     return *this; | 
 |   } | 
 |  | 
 |   void swap(T** pp) { | 
 |     T* p = ptr_; | 
 |     ptr_ = *pp; | 
 |     *pp = p; | 
 |   } | 
 |  | 
 |   void swap(scoped_refptr<T>& r) { | 
 |     swap(&r.ptr_); | 
 |   } | 
 |  | 
 |  private: | 
 |   template <typename U> friend class scoped_refptr; | 
 |  | 
 |   // Allow scoped_refptr<T> to be used in boolean expressions, but not | 
 |   // implicitly convertible to a real bool (which is dangerous). | 
 |   // | 
 |   // Note that this trick is only safe when the == and != operators | 
 |   // are declared explicitly, as otherwise "refptr1 == refptr2" | 
 |   // will compile but do the wrong thing (i.e., convert to Testable | 
 |   // and then do the comparison). | 
 |   typedef T* scoped_refptr::*Testable; | 
 |  | 
 |  public: | 
 |   operator Testable() const { return ptr_ ? &scoped_refptr::ptr_ : nullptr; } | 
 |  | 
 |   template <typename U> | 
 |   bool operator==(const scoped_refptr<U>& rhs) const { | 
 |     return ptr_ == rhs.get(); | 
 |   } | 
 |  | 
 |   template <typename U> | 
 |   bool operator!=(const scoped_refptr<U>& rhs) const { | 
 |     return !operator==(rhs); | 
 |   } | 
 |  | 
 |   template <typename U> | 
 |   bool operator<(const scoped_refptr<U>& rhs) const { | 
 |     return ptr_ < rhs.get(); | 
 |   } | 
 |  | 
 |  protected: | 
 |   T* ptr_; | 
 |  | 
 |  private: | 
 |   // Non-inline helpers to allow: | 
 |   //     class Opaque; | 
 |   //     extern template class scoped_refptr<Opaque>; | 
 |   // Otherwise the compiler will complain that Opaque is an incomplete type. | 
 |   static void AddRef(T* ptr); | 
 |   static void Release(T* ptr); | 
 | }; | 
 |  | 
 | template <typename T> | 
 | void scoped_refptr<T>::AddRef(T* ptr) { | 
 |   ptr->AddRef(); | 
 | } | 
 |  | 
 | template <typename T> | 
 | void scoped_refptr<T>::Release(T* ptr) { | 
 |   ptr->Release(); | 
 | } | 
 |  | 
 | // Handy utility for creating a scoped_refptr<T> out of a T* explicitly without | 
 | // having to retype all the template arguments | 
 | template <typename T> | 
 | scoped_refptr<T> make_scoped_refptr(T* t) { | 
 |   return scoped_refptr<T>(t); | 
 | } | 
 |  | 
 | // Temporary operator overloads to facilitate the transition. See | 
 | // https://crbug.com/110610. | 
 | template <typename T, typename U> | 
 | bool operator==(const scoped_refptr<T>& lhs, const U* rhs) { | 
 |   return lhs.get() == rhs; | 
 | } | 
 |  | 
 | template <typename T, typename U> | 
 | bool operator==(const T* lhs, const scoped_refptr<U>& rhs) { | 
 |   return lhs == rhs.get(); | 
 | } | 
 |  | 
 | template <typename T, typename U> | 
 | bool operator!=(const scoped_refptr<T>& lhs, const U* rhs) { | 
 |   return !operator==(lhs, rhs); | 
 | } | 
 |  | 
 | template <typename T, typename U> | 
 | bool operator!=(const T* lhs, const scoped_refptr<U>& rhs) { | 
 |   return !operator==(lhs, rhs); | 
 | } | 
 |  | 
 | template <typename T> | 
 | std::ostream& operator<<(std::ostream& out, const scoped_refptr<T>& p) { | 
 |   return out << p.get(); | 
 | } | 
 |  | 
 | #endif  // BASE_MEMORY_REF_COUNTED_H_ |